- Where is Virtuos located?
- What are the advantages of outsourcing video game production to China compared to other countries? And Shanghai in particular?
- When was Virtuos created?
- Who founded Virtuos?
- In which fields of video game development does Virtuos operate?
- Do you plan to ever create your own games?
- But you do develop games, right?
- I don’t understand!
- Which games did you ship?
- Which game companies has Virtuos worked for?
- What is your approach to IP ownership?
- What are the values of Virtuos?
- What is your service model?
- In which language do you communicate with clients?
- Can you guarantee the software utilized in your studio is legitimate
Where is Virtuos located?
Virtuos’ main production center is located in Shanghai, China. Virtuos also has development centers in Chengdu and Xian China, Saigon, Vietnam, and has offices in North-America (Vancouver), Europe (Paris) and Japan (Tokyo) focused on facilitating communication with clients and maintaining Virtuos on the edge of game development.
What are the advantages of outsourcing video game production to China compared to other countries? And Shanghai in particular?
China has a unique talent pool and offers the best combination in terms of resources, cost and infrastructure. China is the best choice because not only of its large population, but more importantly, the quality of education and the love for games that many students have. Shanghai is the most dynamic city in China. It attracts many expatriates, overseas returnees and talents from all over the country. It is the number one city for game development in China, with large studios of companies including Ubisoft, Epic, Shanda and Konami.
When was Virtuos created?
Virtuos was founded in December 2004.
Who founded Virtuos?
Virtuos was founded by individuals who had already played a key role in taking the China gaming industry into a new era: Gilles Langourieux (CEO) and Pan Feng (Production Director) worked together since 1997 to establish the Ubisoft studios in Shanghai and Beijing, which became the largest game studios in China under Gilles’ leadership.
In which fields of digital production does Virtuos operate?
Virtuos provides production services to the games and movie industries. Our main areas of activity are art production and game development.
Do you ever plan to create your own games?
No. Virtuos intends to become the number one game production services company worldwide by focusing strictly on production services. We do not want to get involved in the creation of our own games for various reasons such as avoiding conflicts of interest with our clients.
But you do develop games, right?
I don’t understand!
Though Virtuos does not get involved in IP creation, we help our clients ship more games by working with them on co-developments, ports, adaptations or sequels. Virtuos is a licensed developer on major consoles, and also has development capabilities on Facebook and online platforms.
Which games did you ship?
Virtuos has developed more than 30 games on and are currently in production on a number of unannounced titles. Learn more about our game development services.
Which game companies has Virtuos worked for?
We have worked or are working for 15 of the top 20 game publishers as well as many leading independent developers, and the world’s top movie VFX studios. Our clients are located in North-America, Europe and Asia.
What is your approach to IP ownership?
Virtuos is a service provider. Every material that is provided to us and everything that is provided by us in return is the client’s property. Our legal setup ensures that we have a continuous and traceable IP flow from individuals working on a project to clients. Virtuos does not subcontract work. All the work is done under contract by full-time employees of Virtuos.
What are the values of Virtuos?
Excellence, Trust and Positivity.
Our name, Virtuos, evokes, virtuosity, excellence in art, virtuality, imaginary worlds and plurality. To be true to our name and true to ourselves, we stick to 3 core values: Excellence, Trust and Positivity.
What is your service model?
There are 2 options:
(a) When the project is clearly defined in scope and time, we propose a Project model. Under this model, we work together prior to the project to formulate a detailed project plan based on your needs. We then assemble a team for a limited period of time with a Project Lead responsible for the quality and timing of deliveries.
(b) When our client requires an extension of its team with flexibility in the scope of tasks, a retainer model may be more suitable. Under this model, a team will be put together upon your request. Its tasks can be defined and modified on the go, just as you would with an internal team. You will have the guarantee that the resources will be retained for you over the long term.
In which language do you communicate with clients?
English, Chinese, French, Korean and Japanese.
Can you guarantee the software utilized in your studio is legitimate?
Yes. All workstations run licensed copies of Windows, Microsoft and any other software required. We have partnered with Jadason since 2005, the exclusive distributor of Maya, Photoshop, Zbrush in China and Hong-Kong, as well as the distributor of Autodesk products.
Do you have a question for us?
Don’t hesitate to contact us today for an answer.