DEUS EX RELEASES WITH 3D ART FROM VIRTUOS

2016/08/25

DEUS EX RELEASES WITH 3D ART FROM VIRTUOS

Shanghai, China – August 25th 2016 –  Virtuos is thrilled to announce that we had the opportunity to contribute to Deus Ex: Mankind Divided® the latest installment of the legendary franchise and the sequel to Deus Ex: Human Revolution®.

 Virtuos supported Eidos®-Montréal by providing modeling for more than 30 key characters. In addition Virtuos team in Vietnam worked on more than 200 hours of mocap animation and produced hundreds of animation cycles for the AAA game.

Deus Ex: Mankind Divided® takes place in 2029, and mechanically augmented humans have now been deemed outcasts. Living a life of complete and total segregation from the rest of society, covert operative Adam Jensen is forced to operate in a world that has grown to despise his kind. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach (and who to trust), in order to unravel a vast worldwide conspiracy.

Deus Ex: Mankind Divided® is Eidos®-Montréals' latest production and Virtuos is proud to have contributed to the success of the Game.

 

About Virtuos
Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames

 

Related news

2017
20/01
Gravity Rush 2 releases with concept and 3D Art from Virtuos
Shanghai, China – January 20, 2017 - We are proud to announce our work with Sony Interactive Entertainment Japan Studio on the much anticipated Gravity Rush 2. Gravity Rush 2 is the latest installment of the groundbreaking franchise and the Virtuos Art Team was involved in the early stages of development. We created more than 50 concept arts including buildings and vehicles, and provided brush up work for the iconic comic graphic style cinematics. Virtuos also produced top quality AAA art assets for more than 100 characters including costume variants for Kat, the game’s gravity shifting main character, and numerous environment models.
2016
30/12
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
2016
15/11
WATCH_DOGS 2 RELEASES WITH MASSIVE CONTENT WORK FROM VIRTUOS
Shanghai, China – November 15th, 2016 – Virtuos is thrilled to announce that our Art team worked with Ubisoft on the much anticipated open-world Watch Dogs 2, the latest installment of the groundbreaking franchise. Virtuos was involved in producing top quality AAA art assets representing a huge part of the art content of the game. Virtuos teams in Shanghai and Chengdu helped create thousands of props and breakable assets and numerous buildings.
2016
27/07
Virtuos contributed to Transformers mobile game
Shanghai, China – July 27th 2016 – Virtuos is proud to have had the exciting opportunity to contribute to Transformers: Earth Wars the latest mobile game from Space Ape Games and Backflip Studios.
2016
16/05
UNCHARTED 4 RELEASES WITH 3D ART FROM VIRTUOS
Shanghai, China, 16th May 2016 – Virtuos is thrilled to announce that we had the opportunity to contribute to Uncharted 4: A thief’s end the latest installment of the legendary franchise. Virtuos supported Naughty Dog by producing clothings for more than 30 characters including the main protagonist Drake, as well as numerous vehicles and environments. Uncharted 4: A Thief’s End takes Sam and Drake through jungle islands, urban cities and snow-capped peaks in the search for Captain Henry Avery’s long-lost treasure. We are very proud to continue this successful collaboration and long standing partnership with Naughty Dog.
2016
26/04
STEVE WOZNIAK EXPERIMENTS VR PROJECT ’MARS 2030’ WITH ART FROM VIRTUOS
April 26th 2016 – Virtuos had the exciting opportunity to partner with FUSION on a VR experiment: Mars 2030. Mars 2030 is an immersive VR experience that allows users to feel what it is like to stand on the surface of Mars .The project was developed using scientifically accurate satellite imagery and data gathered in years of exploration missions. Virtuos supported FUSION by producing high quality assets such as vehicles, suits, habitats and machinery and matched the highest level of graphics fidelity possible so that the VR experience can be fully appreciated. Jen-Hsun Huang, Nvidia CEO, introduced Mars 2030 to Steve Wozniak to try out during ‎GTC 2016. ‘’This is going to be incredible for whoever actually gets to travel to Mars!" said the co-founder of Apple. Made in the Unreal Engine 4 the production version will be available to the public later this year, free of charge, via a wide-range of platforms and products including Oculus Rift, Google Cardboard, and Samsung VR Gear.