RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
Virtuos Acquires Black Shamrock, Continues Global Growth Momentum with New Ireland Subsidiary
Shanghai – February 24, 2017 - Virtuos, a global leader in videogame content production, today announced it has acquired a controlling interest in Dublin-based independent game studio Black Shamrock. Founded in 2016, the studio of 15 employees is led by co-founder and Managing Director Olivier Masclef, formerly of Widescreen Games, with continued plans for expansion over the next two years. Black Shamrock will continue to operate as an independent studio focused on core gamer strategy and RPG titles for PC and consoles, while benefitting from the expanded business development and production resources available from Virtuos.
GDC 2017 Talk: Virtuos’ contribution to the Star Wars Universe
During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS
2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Final Fantasy XII: The Zodiac Age, first of the AAA console titles remastered by Virtuos releasing in 2017, reach an excellent 87% on Metacritic
Shanghai, China – September 10th 2017 We at Virtuos are proud to have had the opportunity to participate in the development of Final Fantasy XII: The Zodiac Age, providing a second life for the Playstation 2 classic on the Playstation 4 console. After over a decade in waiting, Final Fantasy XII has been re-released by SQUARE ENIX in July with a richer, freshly polished visual experience. The graphical renovating process introduced high definition textures, post filters and lighting improvements via Physically Based Rendering to the already stunning style of series entry.
E3 Virtuos Strongest E3 To Date
Shanghai, China – June 25 2014 –Virtuos is proud to announce that we have worked on 31 of hottest games at E3’ this year. The lineup of Virtuos-contributed games included prominent titles displayed at the press conferences held by Microsoft, Ubisoft and Sony.
Watch_Dogs Launches with 3D from Virtuos
Shanghai, China – May 27 2014 – Virtuos is proud to announce its participation in Watch-Dogs created by Ubisoft Montreal and published by Ubisoft. Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy.
Virtuos speaks at DDEV2014 on best practices for distributed game development
Virtuos speaks at DDEV2014 Webinar on Distributed and Remote Development organized by Karelia University. May 8th, 2014 – Shanghai, China – Virtuos Director of Business Development, Philippe Angely and Virtuos R&D Director, Christophe Archambault spoke today at the Webinar organized by Karelia University in Joensuu, Finland.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita releases in US with 85% Metacritic score
Shanghai, China – March 18 2014 – Virtuos today announced the release in North America of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos. Critics have noted and the game scored 85% Metacritic, which places it at the very top of scores ever obtained for an HD remaster. http://www.metacritic.com/game/playstation-3/final- fantasy-x-x-2-hd-remaster/critic-reviews IGN rated the game 93%, commenting that “Final Fantasy X/X-2 HD Remaster is outstanding”.
Fable anniversary released with HD remastering by Virtuos
Fable anniversary released with HD remastering by Virtuos. Shanghai, China – March 21 2014 – Virtuos is proud to announce its participation in Fable Anniversary for Xbox360. Created by Lionhead studio and published by Microsoft, the HD versions of the title were remastered by Virtuos from the Xbox version.
China lifts 14-year console ban in Shanghai Free Trade Zone
China, Shanghai – January 6, 2014 – The State Council has released a statement announcing the ban of video-game consoles in China has been lifted for the first time since it was imposed in June 2000. This means foreign-invested enterprises are now allowed to produce consoles in Shanghai’s Free Trade Zone and legally sell them throughout the country.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita released with remastering by Virtuos
FINAL FANTASY X/X-2 HD FOR PS3 AND PS VITA RELEASED WITH REMASTERING BY VIRTUOS Shanghai, China – December 26 2013 – Virtuos today announced the release in Japan of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos.
Virtuos developed Fangs Dash releases on Chinese appstores
Shanghai, China – December 20 2013 – Virtuos today announced the release in China of Fangs Dash, published by China Mobile Games & Entertainment Group (Nasdaq : CMGE). Fully created and developed by Virtuos, Fangs Dash is a free to play action “Dash and Slash” game. You play as an ambitious and playful vampire, Ashka, whose job it is to keep the wacky townsfolk and vampire hunters away. As you dash through a variety of fun environments, you evade enemies and tactically plan to strike at the most opportunistic times to become the most powerful vampire.
Virtuos Wins Gold in Intranet Innovation Awards
September 9, 2013 – Shanghai, China – Virtuos has been awarded a gold medal in the 2013 Intranet Innovation Awards. This Global award celebrates new ideas and innovative approaches to the enhancement and delivery of intranets.
Virtuos Contributes to Two Highest-Rated Games of 2013 to Date
We are delighted to announce that Virtuos has contributed to the two highest-rated games on Metacritic in 2013 to date – including one from the Virtuos Art Division, and one from the Virtuos Games Division.
XCOM: Enemy Unknown Invades the App Store, Adapted to iOS by Virtuos
NEW YORK– Jun. 20, 2013– 2K, 2K China and Firaxis Games announced today that the Game of the Year award-winning* strategy title XCOM®: Enemy Unknown is now available for iPhone, iPad, and iPod touch**. The iOS version delivers the full XCOM: Enemy Unknown experience, giving gamers the ability to defend the human race against a terrifying alien invasion anywhere they can take their iOS devices. Taking full advantage of the touch controls on the iPhone, iPad and iPod touch, players can command the XCOM project, create a fully operational base, research alien technologies and engage in strategic combat, all with the touch of a finger. xcom 2k XCOM: Enemy Unknown Invades the App Store, Adapted to iOS by Virtuos game art outsourcing
The Last of Us launches with 3D art from Virtuos
Thursday June 13 2013 It’s finally here. In a little under twenty-hours you can pop the most critically acclaimed game of 2012-2013 to date into your PS3 and go on a breathtaking, tension-filled journey with Joel and Ellie. The critical reception has been humbling and awe-inspiring. We’re honored by the recognition but most excited to hear what you, our fans, followers, family and friends, think about our work.