RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
Virtuos Acquires Black Shamrock, Continues Global Growth Momentum with New Ireland Subsidiary
Shanghai – February 24, 2017 - Virtuos, a global leader in videogame content production, today announced it has acquired a controlling interest in Dublin-based independent game studio Black Shamrock. Founded in 2016, the studio of 15 employees is led by co-founder and Managing Director Olivier Masclef, formerly of Widescreen Games, with continued plans for expansion over the next two years. Black Shamrock will continue to operate as an independent studio focused on core gamer strategy and RPG titles for PC and consoles, while benefitting from the expanded business development and production resources available from Virtuos.
GDC 2017 Talk: Virtuos’ contribution to the Star Wars Universe
During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS
2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
Final Fantasy XII: The Zodiac Age, first of the AAA console titles remastered by Virtuos releasing in 2017, reach an excellent 87% on Metacritic
Shanghai, China – September 10th 2017 We at Virtuos are proud to have had the opportunity to participate in the development of Final Fantasy XII: The Zodiac Age, providing a second life for the Playstation 2 classic on the Playstation 4 console. After over a decade in waiting, Final Fantasy XII has been re-released by SQUARE ENIX in July with a richer, freshly polished visual experience. The graphical renovating process introduced high definition textures, post filters and lighting improvements via Physically Based Rendering to the already stunning style of series entry.
Virtuos named as Leading Software Enterprise
Shanghai, China, February 25, 2011 – Virtuos has been granted the title of “Leading Software Enterprise,” a distinction that promotes top software companies with preferential policies aimed at encouraging growth and development.
Virtuos selects Hansoft as backbone of “The Virtuos Experience” program
D.I.C.E Summit, Las Vegas – February 9, 2011 – Hansoft and Virtuos today announced that Virtuos, the offshore game development leader, has successfully implemented Hansoft project management and QA tool to nearly 600 production staff across 4 different locations. Virtuos development centers take responsibility for an ever-growing range of projects: from standalone projects involving a few specialists for a few months all the way to large multi-platform full game co-developments requiring thousands of man-months.
Virtuos receives 2010 SME Award from CCIFC
Guangzhou, China, Friday January 27, 2011 – Virtuos has been awarded the China SME Entrepreneur Award 2010 from the French Chamber of Commerce and Industry in China, in recognition of Virtuos’ sustained growth in China. The award was presented at an annual gala dinner attended by 450 guests from the Sino-French business community.
Virtuos Announces the Opening of Virtuos Academy
Shanghai, November 11, 2010 – Virtuos today announced that it will open a game training center in Shanghai for the training of digital entertainment professionals in China. Virtuos Academy will offer higher education to those who would like to pursue studies and careers in the videogame industry. The first round of classes will start December 2nd, and enrollment is now open.
Virtuos speaks at the CEDEC Game Conference in Japan
Shanghai, September 4, 2010 – Virtuos spoke to Japan’s game development community at the CEDEC Conference in Yokohama. Virtuos Japan Representative Ms. Naoko Kino gave the talk, along with Virtuos Producer Shigekazu Ito.
Sid Meier’s Pirates!™ Co-developed by Virtuos, Setting Sail for Wii™ This Autumn
New York, NY – August 25, 2010 – On October 5, 2010, cast ye gaze upon the horizon, pray to Poseidon for fair seas and set sail for Sid Meier’s Pirates!, an entertaining journey for adventurous treasure hunters unlike anything ever experienced before for on Wii™ system. The classic Sid Meier’s Pirates! has been adapted for the Wii by Virtuos, and is a swashbuckling adventure that allows aspiring buccaneers to earn their sea legs serving as captain of one of 27 fully customizable man-of-war ships while they explore the tropical 17th century Caribbean islands.
"Press Your Luck” Co-Developed by Virtuos for PlayStation 3 Available Now
MONTREAL, CANADA – August 24, 2010) – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of the Press Your Luck game for the PlayStation®3 computer entertainment system on the PlayStation®Network. Based on the classic Press Your Luck television game show, PS3™ owners can now play as one of three contestants competing to win by correctly answering trivia questions to earn “spins” on the Big Board. The player who ends the game with the highest earnings emerges victorious- all the while trying to avoid the dreaded Whammy or risk losing all winnings. Players can enjoy a thrilling online multiplayer Press Your Luck experience as they compete against friends and/or other players from across North America via the PlayStation®Network. Additionally, multiplayer local and solo game play is also supported.
Ubisoft Announces Tom Clancy’s Ghost Recon Predator Developed by Virtuos for the PSP
London – United Kingdom – August 16, 2010 – Today Ubisoft announced Tom Clancy’s Ghost Recon Predator for the PSP® (PlayStation® Portable) system, which was developed by Virtuos. The game will deliver a true Ghost Recon experience, featuring sophisticated technology, weaponry, graphics, and challenging gameplay – all the core brand values the franchise is known for. Tom Clancy’s Ghost Recon Predator (PSP) is scheduled to ship on September 30th. About Tom Clancy’s Ghost Recon Predator (PSP)
Virtuos delivers speeches at three major industry events
On July 31st, Virtuos Animation Director Zhang Yi Min and Virtuos Production Director Pan Feng spoke on the direction of animation in China, at the first ever China Game Outsourcing Conference (CGOC) in Shanghai. Part of China’s huge China Joy Expo, the CGOC conference is focused on China’s large game outsourcing business.
E3 2010 - Virtuos stronegst E3 to date
Virtuos announced today that E3 2010 has been Virtuos’ biggest E3 yet, with nearly 30 of the Expo’s hottest games featuring Virtuos work.
LUDIA AND FREMANTLEMEDIA ENTERPRISES ANNOUNCE FAMILY FEUD FOR PLAYSTATION®3 SYSTEM AVAILABLE NOW ON PLAYSTATION® NETWORK
MONTREAL, CANADA July 06, 2010 – Interactive entertainment company Ludia and FremantleMedia Enterprises (FME) today announced the availability of the Family Feud game for the PlayStation®3 computer entertainment system on the PlayStation®Network.