WHO WE ARE

Founded in 2004, Virtuos is a leading content production company specializing in video game development and 3D art production. With operations in Singapore, China, Vietnam, Canada, France, Japan, South Korea, Ireland and the United States, we are home to over 1,700 full-time professionals.

Virtuos is on a mission to shape the future of game creation, by sourcing the brightest global talent in art, engineering and game design, equipping them with industry-leading technologies, tools and technology, and empowering future game creators to collaborate with the best game companies globally.

Having worked with 18 of the top 20 entertainment companies across the globe, we continue to offer our art and co-development expertise to the biggest franchises in the world. Learn more about The Virtuos Experience here.

Trust

Trust is essential in fostering strong partnerships. We believe in utilizing only the best tools, processes and legal means to ensure that the IP entrusted to us is preserved intact, delivering reliable, quality work on time and within budget for our clients. This trust also extends to our own teams; we strive to provide an equal opportunity work environment where all team members can collaborate openly.

Positivity

We are in the business of fun; it’s important that our work contributes to positive emotions. We encourage positivity amongst ourselves as well, which keeps us focused on delivering quality work worthy of experiencing in-game or on the big screen. Positivity also gives us the motivation to accept feedback and go the extra mile to meet demands, because we believe that the most challenging problems are also the most rewarding to solve.

Excellence

Every Virtuosi has been co-opted for their desire to make a difference. We ensure that every project, training phase, and team creates opportunities for each individual to improve his skills and to show them off. Quality is not a vague concept for us: we define it, we learn how to produce it, we measure it in all possible forms, because it is essential to meet or exceed our clients’ expectations.

Technology

Knowledge is power, and a constant hunger for learning determines success. With a new and dedicated R&D facility located in Singapore, we have positioned ourselves at the forefront of new platforms and tech, capitalizing on AI adoption and cloud-based gaming while deciphering the untold possibilities of VR and AR.

OUR MANAGEMENT TEAM

Chief Executive Officer, Singapore Office

Gilles Langourieux

Founded Virtuos in 2004. Gilles was previously the Worldwide Managing Director of Ubi.com and played a key role in the group's online gaming strategy and business. He worked in retail and management consulting for three years before entering the video game industry in 1995 as a Producer. Educated in France and the UK, Gilles holds a Master's Degree from HEC, France’s leading business school.

Founded Virtuos in 2004. Gilles was previously the Worldwide Managing Director of Ubi.com and played a key role in the group's online gaming strategy and business. He worked in retail and management consulting for three years before entering the video game industry in 1995 as a Producer. Educated in France and the UK, Gilles holds a Master's Degree from HEC, France’s leading business school.
Managing Director of Games, Paris Studio

Christophe Gandon

Joined Virtuos in 2005. Christophe has over 20 years of experience in the video game industry. He was the former CEO of Babylon Software and Gameplay Lead at Ubisoft, where he led the production of several racing games. He has supervised many Virtuos development titles and actively drives effective communication between his teams and clients. Christophe graduated from ESTACA, a French automotive engineering school.

Joined Virtuos in 2005. Christophe has over 20 years of experience in the video game industry. He was the former CEO of Babylon Software and Gameplay Lead at Ubisoft, where he led the production of several racing games. He has supervised many Virtuos development titles and actively drives effective communication between his teams and clients. Christophe graduated from ESTACA, a French automotive engineering school.
Managing Director of Art, Shanghai Studio

Andrey Supryaga

Joined Virtuos in 2006. Andrey has over 20 years of experience in Game Art. Previously, he was a Graphic Director at Nival Interactive in Russia and Lead Artist at Avalon. He combines his great passion for art with extensive technical knowledge and excellent management skills. He has overseen hundreds of art projects for Virtuos. Andrey graduated from the Far-Eastern State University in Vladivostok, where he majored in 3D modelling of a physical process.

Joined Virtuos in 2006. Andrey has over 20 years of experience in Game Art. Previously, he was a Graphic Director at Nival Interactive in Russia and Lead Artist at Avalon. He combines his great passion for art with extensive technical knowledge and excellent management skills. He has overseen hundreds of art projects for Virtuos. Andrey graduated from the Far-Eastern State University in Vladivostok, where he majored in 3D modelling of a physical process.
Chief Financial Officer, Singapore Office

Jasmine Cheong

Joined Virtuos in 2018. Jasmine has over 20 years of accounting and finance experience, including 15 years of management experience in multinational companies. She was previously the Chief Financial Officer for a joint venture between Singapore Post and Alibaba.

Joined Virtuos in 2018. Jasmine has over 20 years of accounting and finance experience, including 15 years of management experience in multinational companies. She was previously the Chief Financial Officer for a joint venture between Singapore Post and Alibaba.
Senior Business Development Director of Europe & Asia, Singapore Office

Philippe Angely

Joined Virtuos in 2009. Philippe has over 13 years of experience across various roles from Marketing Consultant to Business Development Director. He is managing the Virtuos Business Development teams in Paris, Berlin, Shanghai, Singapore, Tokyo, and Seoul, to cover sales and client satisfaction across Europe and Asia.

Joined Virtuos in 2009. Philippe has over 13 years of experience across various roles from Marketing Consultant to Business Development Director. He is managing the Virtuos Business Development teams in Paris, Berlin, Shanghai, Singapore, Tokyo, and Seoul, to cover sales and client satisfaction across Europe and Asia.
General Manager of North America, San Francisco Office

Jake Digennaro

Joined Virtuos in 2012. Since entering the industry in 2007, Jake has served in multiple key positions ranging from Product Management, Production and Design, to Business Development, Marketing, and PR. This experience has granted him an intimate understanding of game design and production during his tenure at Virtuos, having overseen the release of over 125 externally co-developed titles ranging from AAA to indie to mobile, alongside contributions to 30+ theatrically released films and 1 animated TV series. Currently the General Manager of North America, Jake oversees the operations of our branch offices and studios in San Francisco, Montreal and Vancouver.

Joined Virtuos in 2012. Since entering the industry in 2007, Jake has served in multiple key positions ranging from Product Management, Production and Design, to Business Development, Marketing, and PR. This experience has granted him an intimate understanding of game design and production during his tenure at Virtuos, having overseen the release of over 125 externally co-developed titles ranging from AAA to indie to mobile, alongside contributions to 30+ theatrically released films and 1 animated TV series. Currently the General Manager of North America, Jake oversees the operations of our branch offices and studios in San Francisco, Montreal and Vancouver.
Vice President of Games Division, Shanghai Studio

Elijah Freeman

Joined Virtuos in 2017. Elijah has over 18 years of experience in Game Development and was previously at Crytek and Electronic Arts. Elijah specializes in IP development, production management, and franchise development. His accomplishments include shipping over 12 AAA game titles, totaling more than 10 million units sold across all platforms.

Joined Virtuos in 2017. Elijah has over 18 years of experience in Game Development and was previously at Crytek and Electronic Arts. Elijah specializes in IP development, production management, and franchise development. His accomplishments include shipping over 12 AAA game titles, totaling more than 10 million units sold across all platforms.
General Manager, CounterPunch Studios, Los Angeles

Kay Arutyunyan

Joined Virtuos in 2020. Kay has over 10 years of experience in the CG Video Game Industry and 5 years of experience in finance. As one of the founding members of the studio, her role in CounterPunch includes leading a unique and skilled team to stand out in providing high-quality character creation, rigging and animation.

Joined Virtuos in 2020. Kay has over 10 years of experience in the CG Video Game Industry and 5 years of experience in finance. As one of the founding members of the studio, her role in CounterPunch includes leading a unique and skilled team to stand out in providing high-quality character creation, rigging and animation.
General Manager, Chengdu Studio

Tian Li

Joined Virtuos in 2008. Tian Li was one of Virtuos’ pioneer Producers. He has over 10 years of experience in the video game industry and previously worked at Soulgame, Zynga and Motorola. Tian Li graduated from the University of Electronic Science and Technology of China as a Computer Science major.

Joined Virtuos in 2008. Tian Li was one of Virtuos’ pioneer Producers. He has over 10 years of experience in the video game industry and previously worked at Soulgame, Zynga and Motorola. Tian Li graduated from the University of Electronic Science and Technology of China as a Computer Science major.
General Manager, Shanghai Studio

Wang Weiwei

Joined Virtuos in 2006. Wang Weiwei was previously the Finance Director of Virtuos and was responsible for the company's financial management for over 12 years. She holds an MBA from the University of California Riverside.

Joined Virtuos in 2006. Wang Weiwei was previously the Finance Director of Virtuos and was responsible for the company's financial management for over 12 years. She holds an MBA from the University of California Riverside.
General Manager, Xi'an Studio

Ji Yukun, Kyle

Joined Virtuos in 2019. As Production Director, Kyle is in charge of growing our Xi’an Studio, while attracting new talents and clients. Of particular importance to us is ensuring that Virtuos Xi’an is regarded as a center of excellence for game production and the premier game studio in Xi’an.

Joined Virtuos in 2019. As Production Director, Kyle is in charge of growing our Xi’an Studio, while attracting new talents and clients. Of particular importance to us is ensuring that Virtuos Xi’an is regarded as a center of excellence for game production and the premier game studio in Xi’an.
General Manager, Sparx* Studio, Ho Chi Minh City

Samuel Stevenin

Joined Sparx* in 2008. Samuel has 20 years of experience in the video game and movie industries. He has held various roles from Artist and Supervisor to Studio manager during his career, covering a wide range of fields and bringing a diverse set of skills and expertise.

Joined Sparx* in 2008. Samuel has 20 years of experience in the video game and movie industries. He has held various roles from Artist and Supervisor to Studio manager during his career, covering a wide range of fields and bringing a diverse set of skills and expertise.
General Manager, Black Shamrock Studio, Dublin

Lukas Codr

Joined Virtuos in 2015. Lukas has 15 years’ experience in the games industry with a large number of shipped titles. Originally coming from Illusion Softworks, the studio responsible for MAFIA and MAFIA II games, he spent most of his career working as a mobile producer in 2K Games bringing all their big brands to iOS and Android platforms. His most recent shipped title in Virtuos is Dark Souls™: Remastered for Nintendo Switch.

Joined Virtuos in 2015. Lukas has 15 years’ experience in the games industry with a large number of shipped titles. Originally coming from Illusion Softworks, the studio responsible for MAFIA and MAFIA II games, he spent most of his career working as a mobile producer in 2K Games bringing all their big brands to iOS and Android platforms. His most recent shipped title in Virtuos is Dark Souls™: Remastered for Nintendo Switch.
Senior Director, Key Accounts, San Francisco Office

Dennis Cooper

Prior to joining Virtuos Games in 2019 to develop and oversee a Key Partnerships Program Dennis developed and oversaw external production programs at Industrial Light & Magic, Lucasfilm, and Telltale Games.
With a passion for expanding international presence and market share through strategic partnerships, his depth of experience in the game, animation, and film industries has resulted in long-term relationships, creating business opportunities based on evolving trends, and being consistently relied upon to bring creative solutions to challenges.

Prior to joining Virtuos Games in 2019 to develop and oversee a Key Partnerships Program Dennis developed and oversaw external production programs at Industrial Light & Magic, Lucasfilm, and Telltale Games.
With a passion for expanding international presence and market share through strategic partnerships, his depth of experience in the game, animation, and film industries has resulted in long-term relationships, creating business opportunities based on evolving trends, and being consistently relied upon to bring creative solutions to challenges.
R&D Director, Singapore Office

Cyril Labordrie

Joined Virtuos in 2018. Cyril has over 20 years of R&D experience in the video game industry. He was previously the Technical Director at Gumi Europe. Cyril is now based in Virtuos' headquarters in Singapore and is focusing on creating new super tools and bringing greater innovation to Virtuos.

Joined Virtuos in 2018. Cyril has over 20 years of R&D experience in the video game industry. He was previously the Technical Director at Gumi Europe. Cyril is now based in Virtuos' headquarters in Singapore and is focusing on creating new super tools and bringing greater innovation to Virtuos.
Head of Central Technical Group, Chengdu studio

Raina Yu

Previous the General Manager of Virtuos Xi'an studio. Has professional Art Background, one Of Virtuos' First Producers.
Currently responsible for Virtuos internal knowledge structure upgrade and development of technical training contents.

Previous the General Manager of Virtuos Xi'an studio. Has professional Art Background, one Of Virtuos' First Producers.
Currently responsible for Virtuos internal knowledge structure upgrade and development of technical training contents.
PMO Director, Singapore Office

Vivian Tian

Joined Virtuos in 2012. Vivian was previously the Head of Virtuos Chengdu Studio for 6 years. As an agile scrum certified expert, she has extensive experience in project management and a background in Computer Science and AI-Computing technologies.

Joined Virtuos in 2012. Vivian was previously the Head of Virtuos Chengdu Studio for 6 years. As an agile scrum certified expert, she has extensive experience in project management and a background in Computer Science and AI-Computing technologies.
Global Human Resources Director, Shanghai Studio

Minny Abels

Joined Virtuos in 2007. Minny previously founded the Virtuos Chengdu studio and managed it for over five years. She has a background in Engineering and Management, possessing multilingual language skills and international experience across different fields and industries.

Joined Virtuos in 2007. Minny previously founded the Virtuos Chengdu studio and managed it for over five years. She has a background in Engineering and Management, possessing multilingual language skills and international experience across different fields and industries.

OUR HISTORY

We began our journey in 2004 and haven’t slowed down since. With more than 15 years of experience under our belt, we’re still 100% committed towards making the best games and art in the industry. Here are some of our greatest hits, but watch this space; more achievements await!

Opening of Virtuos Shanghai

Opening of Virtuos Paris

Investment from Chinese VC Legend Capital

Opening of Virtuos Chengdu

Opening of Virtuos Vancouver

Virtuos acquires BSP Audio Production Studio

Virtuos enters Japan, signs partnership with KYOS

500 talent milestone

Virtuos receives SME Entrepreneur Award

800 talent milestone

Virtuos acquires Sparx* animation studio

Opening of Virtuos Xi'an

1,000 talent milestone

Opening of Virtuos San Francisco

Virtuos concludes new series of funding

Opening of Virtuos Korea

Virtuos named largest user of Allegorithmic‘s Substance Painter

1,500 talent milestone

Virtuos acquires Black Shamrock

Virtuos CEO Gilles receives the Yicai Brilliant Prize

Virtuos awards Information Security Management System Certificate

Virtuos raises $15 million to set up new HQ and R&D center in Singapore

Virtuos sponsors Women In Animation Global Fund

Virtuos wins 'Best Companies to Work For' Award at HR Asia Awards …

Virtuos opens new office in Montreal, Canada

Virtuos expands in North America with acquisition of CounterPunch Studio

1700

People

12

Offices

150

Clients

1300

Projects

16

Years

Vancouver Office

Vancouver, Canada

As part of the business development team in North America, Virtuos Vancouver provides local support and builds partnerships with the region’s most prolific game developers.

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San Francisco Office

San Francisco, US

Our Bay Area business development hub, where we work with partners in the United States and develop unique solutions to bring their ambitions to life.

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Montreal Office

Montreal, Canada

Founded in 2019, Virtuos’ Montreal Office serves as yet another channel of communications for our partners in the North American market.

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Black Shamrock Studio

Dublin, Ireland

Black Shamrock is a video game development studio, focusing on “core gamer” strategy and RPG titles for PC and console.

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Paris Studio

Paris, France

Virtuos Paris specializes in video game engineering services and gameplay co-development for PC and console.

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Xi’an Studio

Xi’an, China

Founded in 2012, Virtuos Xi’an has deep experience in producing various game art styles for all platforms.

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Seoul Office

Seoul, Korea

South Korea’s gaming industry is one of the largest and most profitable worldwide. Virtuos has a presence in South Korea and counts many top industry leaders such as NCSoft as key partners.

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Tokyo Office

Tokyo, Japan

Virtuos is present in Japan, which is considered one of the most developed markets for video games in the world. Our key Japanese clients include Square Enix and we have worked on several remasters and ports for the Nintendo Switch.

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Chengdu Studio

Chengdu, China

Virtuos Chengdu is a one-stop studio providing art and game creation services including remastering, AAA adaptations and levels design.

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Shanghai Studio

Shanghai,China

Shanghai Studio is the original and largest of the Virtuos studios, providing a full range of art and game development services. Setting the benchmark for the group in quality and best practices.

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Sparx* Animation Studio

Ho Chi Minh, Vietnam

Sparx* is the leading 3D animation and CG art studio in the heart of bustling Vietnam. We provide a wide range of services and the highest quality visual content, for movies, TV series and video games.

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Singapore HQ

Singapore, Singapore

In 2018, Virtuos relocated its headquarters to Singapore. Virtuos is building a new R&D center here to explore the latest rendering and production tools and techniques.

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