Sparx* delivers services that span the full spectrum of 3D Art and Animation. We know and keep the secrets of how to mitigate risks and costs of production, and are able to deploy specialized talents across a full production process.

As projects get larger and more complex, are not just looking for not simple service suppliers, but passionate, diversely talented teams that can become an integral part of their organizations and to drive projects as hard as any internal development team. Should it be AAA video games, long-running TV series or Hollywood blockbusters, we have been a trusted partner of the biggest players in the industry for years.

MAKE GREATER GAMES AND MOVIES WITH LEADING ENGINES

We go beyond just providing the best quality artwork and have all the right experience to integrate into our clients’ pipeline and workflow, be it pre-render or real-time.

Over the years, Sparx* with the support from Virtuos Group has developed deep expertise in several commercial leading engines, as well as proprietary engines. We have an intimate understanding of their characteristics and their corresponding solutions.

Discover how we work with you as a part of your team, and are able to deliver the highest quality Art and Animation into engine and meet your highest technical requirements. Our trained artists and production teams have the most powerful communication and project management tools to provide end-to-end services at maximum value.

From our collaboration with the R&D Center of Virtuos Group in Singapore, we have a technological advantage and have been constantly investing in innovation.

EXPERIENCE WITH LEADING ENGINES AND SOFTWARES

Case Studies

Discover the learnings and best practices from the Development, Art, Animation and VFX teams at Sparx* and Virtuos Group.

SHADOW OF THE TOMB RAIDER

Crafting innovative and memorable experience for gamers was at the heart of Eidos Montreal’s mission. Discover how Virtuos became an integral part of the development process, with support across multiple areas including Art, Level Design and Gameplay, bringing the game to life.

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EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

Head of Animation Department at Sparx* - Patrice Compagnon, goes in-depth on how success has come from great learning - planned and un-planned.

SUCCESS STORIES

“Sparx*, Thank you for your hard work and dedication to the Star Wars Galaxy! The Force is strong with you!”

Dave FiloniExecutive Producer of Star Wars Rebels

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