VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
VIRTUOS-SPARX* PRODUCED ABUNDANT FX AND ART ASSETS FOR AGE OF EMPIRES II: DEFINITIVE EDITION
INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN'S CREED® LIBERATION REMASTERED
Technical director Xavier ROZÉ and Game Producer Paul Loumouamou talk about their exciting and challenging co-engineering project — Assassin's Creed® Liberation Remastered.
Virtuos opens office in Paris, working on PSP
Virtuos has partnered with French game developer Gamesource to open an office in Europe. Under the terms of the agreement, Gamesource provides facilities and technical expertise to Virtuos which is represented in Europe by Gamesource CEO, Christophe Gandon.
Virtuos makes debut on XBOX 360 at E3 2005
E3 2005 LA was an exceptional occasion for Virtuos to showcase some of its latest work. 2 major games on which Virtuos collaborated extensively were on display at the show.
Game companies caps : the China vs US match
Few people realize, but Chinese game companies are to be taken very seriously. The chartbelow compares leading entertainment software companies valuations in the US and China.
Chinese groups acquire Indian and Japanese studios
Recent news indicate that the largest Chinese gaming companies have the appetite and the cash to acquire studios from neighbouring countries. The common point ? …Acquire know-how and content.
India out sources to China for tech talent
The New York Times explains how large Indian companies like Infosys and Wipro are investing into China’s talent pool. It mentions that “China has a worker base equal to India’s in terms of cost, quality and scale” : when you think about game development, the major advantage that China also has is that the majority of Chinese students are Gamers !
China Becomes Japan’s Largest Software Outsourcing Base
China has become Japan’s largest overseas software outsourcing base.
China government invest heavily in domestic online games
China will invest 1 to 2 billion yuan (US$120.5 to US$241 million) in a program to develop some 100 high quality Chinese-developed online games from 2004 to 2008, according to sources with the Press and Publication Administration of China.
New generation of consoles means increased production costs
According to this CNET article game developers expect development costs for next generation consoles to double or triple compared to the current Xbox and PS2 generation.
EA Predicts Game Development costs to rise 200%
EA Vice President Jeff Brown expects development costs to sharply rise in the next generation.
Wideloads new development model
In an interview with Digital Media Net, Alex Seropian, ex Bungie Co-founder who recently founded Wideload, explains how his new model relies on outsourcing to reduce game development costs.