Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!
VIRTUOS CONTRIBUTES TO UBISOFT’S FAR CRY® NEW DAWN
Virtuos was involved in building Far Cry® New Dawn's environment production pipeline by producing top quality scenes and assets.
Virtuos Studio partners with Riot Games to develop League of Legends skins
3D Graphics and Animation studio Sparx*, a Virtuos studio in Vietnam, announces today a new partnership with Riot Games to develop new skins for the online multiplayer battle arena game League of Legends (LoL).
''Halo: The Master Chief Collection” releases with 3D Art support from Virtuos
Shanghai, China – December 22th 2014 –Virtuos is proud to have had the opportunity to contribute to the culmination of a franchise over a decade in the making – Halo: The Master Chief Collection. Virtuos supported 343 Industries by providing modeling for a variety of armor pieces as well as props for Halo 2: Anniversary as part of the collection. Honoring the iconic hero and his epic journey, the Master Chief’s entire story is brought together as The Master Chief Collection – a collection of all four Halo games – featuring a fully re-mastered Halo 2: Anniversary, along with Halo: Combat Evolved Anniversary, Halo 3, Halo 4, the new digital series Halo: Nightfall, and finally access to the Halo 5: Guardians Beta. About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Ubisoft releases Far Cry 4 with 3D Character Art Support from Virtuos
Shanghai, China – December 15th 2014 – Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Far Cry franchise – Far Cry 4 – developed by Ubisoft Montreal in collaboration with numerous other Ubisoft studios. Virtuos supported Ubisoft by providing character & clothing modeling for many of the key characters in the game. Far Cry 4 represents another milestone for Virtuos’ character art team who also contributed to previous chapter of the franchise, Far Cry 3, back in 2012. Far Cry 4 invites the player to experience the most expansive and immersive Far Cry ever, in an entirely new, massive open world. Players will find themselves in Kyrat, a breath-taking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles and animals, players will write their own story across an exotic open-world landscape. About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
“Disney Infinity: Marvel Super Heroes” releases with 3D Art and Animation support from Virtuos.
Shanghai, China – November 12th 2014 –Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Disney Infinity franchise – Disney Infinity: Marvel Super Heroes. Virtuos supported Avalanche studios by providing character modeling, vehicle modeling, environment/props modeling, and more than 225 animation cycles and 20+ minutes of cinematic cutscenes. “The new game introduces interactive Super Hero figures from across the Marvel universe with original Play Set storylines written with the help of award-winning Marvel comic writer Brian Michael Bendis. Each new character brings a variety of super-powered and unique gameplay mechanics such as flying, web slinging, wall crawling, wall smashing and more. An improved Toy Box 2.0 mode makes it easier for players to create and share their one-of-a-kind levels and games with family and friends using their favorite Marvel and Disney characters, vehicles, settings and items. New and enhanced Toy Box tools and toys will make the groundbreaking game mode even more accessible for players of all ages. Toy Box Game Discs deliver new structured gameplay modes to the Toy Box where players can engage in classic Dungeon Crawler and Tower Defense gameplay using any character from across the Disney Infinity universe. […] Community continues to play an important role in Disney Infinity: Marvel Super Heroes, with the availability of new Toy Boxes created by the recently hired Avalanche Software Community Team. These super-fans turned level designers will be designing immersive, themed Toy Boxes and episodic content for Disney Infinity players to download for free at launch and beyond. […] Source: Marvel.com http://goo.gl/c15JVn About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Teenage Mutant Ninja Turtles is rekindled with Virtuos' help
Shanghai, China – September 10th 2014 –Virtuos proudly announces that the team had the opportunity to work on the movie Teenage Mutant Ninja Turtles. After 11 years on hiatus, the Teenage Mutant Ninja Turtles have returned to the big screen in their first live-action picture since 1993 as the stars of one of the summer’s biggest blockbuster films, TMNT. The film brings the Ninja Turtles back into the spotlight and introduces to them to a whole new generation of kids and teenagers worldwide.
Virtuos contribues to Transformers: Age of Extinction
Shanghai, China – July 15th 2014 –Virtuos is proud and happy to announce that our artists have contributed to Transformers: Age of Extinction by creating 3D art for the ILM team. Virtuos team has produced several of the transformable cars, dinosaurs and robotic animals in many of the key scenes of Transformers.
Watch_Dogs Launches with 3D from Virtuos
Shanghai, China – May 27 2014 – Virtuos is proud to announce its participation in Watch-Dogs created by Ubisoft Montreal and published by Ubisoft. Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy.
“Rango” wins Oscar for best animated feature film
LOS ANGELES | Mon Feb 27, 2012 (Reuters) – “Rango,” starring Johnny Depp as the voice of a pet chameleon who tries to bring law and order to a town in the Wild West, won the Oscar for best animated feature film on Sunday.
Virtuos Expands Cinematics Services, Hiring New Cinematics Director
Sparx, a Virtuos company has added the experienced Cinematics Director Miguel Angel Martin to its growing animation and cinematics teams. Miguel has more than 20 years of experience as a director and nearly a decade of experience with digital cinematics.
Virtuos acquires Sparx* 3D animation studio
Virtuos today announced that it has acquired the assets and core team of VFX and animation company Sparx*, reopening the company’s Vietnam studio. This deal allows Virtuos to further expand and to consolidate its services offering to clients in the movie industry under the Sparx brand.
Gamasutra publishes in-depth feature about Virtuos and Outsourcing
Shanghai, April 4th, 2011 – Gamasutra has published an in-depth interview between Virtuos CEO Gilles Langourieux and Gamasutra Features Director Christian Nutt. Held during GDC China 2010, the interview discusses the scale and composition of Virtuos’ workforce, the benefits of Virtuos’ no-IP-creation strategy, and more. “With scale, we were able to specialize our teams of artists. And we have 60 artists who do only characters, we have 100 artists who work only on environment, and we have 30 artists who produce only vehicles. And within those categories, we even have different leads who have different styles attached to them. That only comes with scale.” As of the date of the interview, Virtuos total staff topped 600.
Rango reaches the top box office spot, including 3D models from Virtuos
‘Rango’ corrals top spot with $38M LOS ANGELES (AP) March 6, 2011 — Rango has lassoed the top spot at the box office. The animated Paramount film featuring Johnny Depp as the voice of a Wild West chamel