VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
VIRTUOS-SPARX* PRODUCED ABUNDANT FX AND ART ASSETS FOR AGE OF EMPIRES II: DEFINITIVE EDITION
INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN'S CREED® LIBERATION REMASTERED
Technical director Xavier ROZÉ and Game Producer Paul Loumouamou talk about their exciting and challenging co-engineering project — Assassin's Creed® Liberation Remastered.
Virtuos partners with leading video games school
Virtuos and Game Academy announced today that they have formed a tight and exclusive partnership by creating a Joint Class, named Virtuos Employment Training.
Online gaming industry gains momentum in 2006
Revenue from China’s online gaming industry reached 6.5 billion yuan (840 million U.S. dollars) in 2006, up 73 percent on a year earlier, and could quadruple by 2011 as Internet access becomes more widespread, according to market researcher IDC.
Virtuos opens North American HQ
Virtuos, one of the world’s largest outsourced services provider in the games industry, announced today that it has opened its North American headquarters.
Asphalt: Urban GT 2 released on DS
Paris, November 16, 2007 – Asphalt: Urban GT 2, the sequel to one of the most successful racing games on DS has shipped in Europe and North-America today. Published by Gameloft and distributed by Ubisoft, Asphalt: Urban GT 2 was fully developed by Virtuos in its Shanghai studio. Asphalt: Urban GT 2 is an upgraded port from the high-end mobile version.
Virtuos jumps further in Xbox 360 generation
Gamesource, the European arm of Virtuos announced today that it has officially become an authorized Xbox 360 Developer.
Shanghai Government officials inaugurate new Virtuos facility
Shanghai, October 30. Mrs Xu Meihua, Secretary-General of Shanghai Municipal Technology Committee, Mr Lu Jiye, Vice Mayor of Shanghai Changning District, and other leaders from Shanghai Municipal Government and Changning District Government inaugurated the Withub SIBP building and visited Virtuos on October 30, 2006.
Gamasutra visits Virtuos and reports on china outsourcing
Gamasutra and Game Developer magazine editorial director Simon Carless visited Virtuos’ new development center in Shanghai during Chinajoy 2006. He published a long report titled “Inside China’s Game Outsourcing Biz”. In the report, Carless notes how rapidly the game outsourcing market has been scaling up and how Virtuos is positionned on the high-end of the market.
Legend Capital invests in Virtuos
Virtuos, one of the world’s largest outsourced services provider in the games industry, announced today that it has closed a Series A stock financing round with Legend capital, the independent Venture Capital firm under Legend Holdings, owner of Lenovo group. New Access Capital is the exclusive financial advisor for this transaction.
New study evaluates games outsourcing market at $1Bn in 2006
According to a new study by Screendigest, “a quiet revolution is transforming the games industry as developers turn to outsourcing to control spiraling next generation costs. Outsourcing in Next Generation Games Development reveals a sea change in games development that is resulting in significant expenditure being shifted to outsourced services providers, many located in Eastern Europe and South Asia”
China game market reaches $470 million USD in 2005
The strong health of the China Games Industry was confirmed at its 2006 Annual Meeting on January 11 in Xiamen. It was announced that the market size was $470 million USD in 2005, a 30 percent increase over 2004′s subscribers and a 52.6 percent increase over 2004 income. Online games also provided a boost of 17.3 billion yuan ($2.14 billion USD) to telecommunications, 7.1 billion yuan ($887.5 million USD) to the IT industry, and 30 million yuan ($3.7 million USD) to the publishing industry.