CALL OF DUTY: BLACK OPS 4 BREAKING THE SALES RECORD WITH VIRTUOS CONTRIBUTION IN ART
Singapore – October 2018 – Call of Duty: Black Ops 4 was released on PlayStation 4, Xbox One and PC on October 12th. Virtuos’ Art team was involved from the outset, and created a ton of amazing environmental assets, character clothing, and monsters.
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
SPARX* HEAVILY FEATURED IN THE NEW WASTELAND OF FALLOUT 76
Singapore – November 2018 – Fallout® 76, the 9th title in the Fallout® series, was released on November 14th on PC, PlayStation 4 and Xbox One after a successful open beta. This is the first time Bethesda has launched an online multiplayer action role-playing game.
CLASSIC GAMES: SPYRO™ REIGNITED TRILOGY FEATURES REMASTERED ENVIRONMENTS BY VIRTUOS
Singapore – November 2018 – Developed by Toys for Bob and released by Activision, one of the kids' favorite games from late '90s, the SpyroTM series officially launched its SpyroTM Reignited Trilogy on PS4 and Xbox One on November 13. The trilogy is a collection of remasters of the first three games in the classic SpyroTM series.
STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!
Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
[Repost] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
“Disney Infinity: Marvel Super Heroes” releases with 3D Art and Animation support from Virtuos.
Shanghai, China – November 12th 2014 –Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Disney Infinity franchise – Disney Infinity: Marvel Super Heroes. Virtuos supported Avalanche studios by providing character modeling, vehicle modeling, environment/props modeling, and more than 225 animation cycles and 20+ minutes of cinematic cutscenes. “The new game introduces interactive Super Hero figures from across the Marvel universe with original Play Set storylines written with the help of award-winning Marvel comic writer Brian Michael Bendis. Each new character brings a variety of super-powered and unique gameplay mechanics such as flying, web slinging, wall crawling, wall smashing and more. An improved Toy Box 2.0 mode makes it easier for players to create and share their one-of-a-kind levels and games with family and friends using their favorite Marvel and Disney characters, vehicles, settings and items. New and enhanced Toy Box tools and toys will make the groundbreaking game mode even more accessible for players of all ages. Toy Box Game Discs deliver new structured gameplay modes to the Toy Box where players can engage in classic Dungeon Crawler and Tower Defense gameplay using any character from across the Disney Infinity universe. […] Community continues to play an important role in Disney Infinity: Marvel Super Heroes, with the availability of new Toy Boxes created by the recently hired Avalanche Software Community Team. These super-fans turned level designers will be designing immersive, themed Toy Boxes and episodic content for Disney Infinity players to download for free at launch and beyond. […] Source: Marvel.com http://goo.gl/c15JVn About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Virtuos add new Directors to Management, as 10 years anniversary nears
Shanghai, China – September 10, 2014 – Virtuos has added two new Directors to its Management team: industry veterans Scott Paterson and Vincent Chi. Scott joins Virtuos as Senior Engagement Director. Based at the company’s headquarter for North America in Vancouver, he will be helping new clients engage in distributed development by sharing his experience and best practices with their teams. Scott brings more than 20 years of v ideogame production and artistic experience with companies including Rockstar and Slant six games. His credits include games Bully (PS2), Resident Evil Operation Raccoon City (PS3-Xbox- PC), Microsoft’s Age of Empires – Castle Siege(W8) and various SOCOM titles.
Teenage Mutant Ninja Turtles is rekindled with Virtuos' help
Shanghai, China – September 10th 2014 –Virtuos proudly announces that the team had the opportunity to work on the movie Teenage Mutant Ninja Turtles. After 11 years on hiatus, the Teenage Mutant Ninja Turtles have returned to the big screen in their first live-action picture since 1993 as the stars of one of the summer’s biggest blockbuster films, TMNT. The film brings the Ninja Turtles back into the spotlight and introduces to them to a whole new generation of kids and teenagers worldwide.
Virtuos contribues to Transformers: Age of Extinction
Shanghai, China – July 15th 2014 –Virtuos is proud and happy to announce that our artists have contributed to Transformers: Age of Extinction by creating 3D art for the ILM team. Virtuos team has produced several of the transformable cars, dinosaurs and robotic animals in many of the key scenes of Transformers.
E3 Virtuos Strongest E3 To Date
Shanghai, China – June 25 2014 –Virtuos is proud to announce that we have worked on 31 of hottest games at E3’ this year. The lineup of Virtuos-contributed games included prominent titles displayed at the press conferences held by Microsoft, Ubisoft and Sony.
Watch_Dogs Launches with 3D from Virtuos
Shanghai, China – May 27 2014 – Virtuos is proud to announce its participation in Watch-Dogs created by Ubisoft Montreal and published by Ubisoft. Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy.
Virtuos speaks at DDEV2014 on best practices for distributed game development
Virtuos speaks at DDEV2014 Webinar on Distributed and Remote Development organized by Karelia University. May 8th, 2014 – Shanghai, China – Virtuos Director of Business Development, Philippe Angely and Virtuos R&D Director, Christophe Archambault spoke today at the Webinar organized by Karelia University in Joensuu, Finland.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita releases in US with 85% Metacritic score
Shanghai, China – March 18 2014 – Virtuos today announced the release in North America of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos. Critics have noted and the game scored 85% Metacritic, which places it at the very top of scores ever obtained for an HD remaster. http://www.metacritic.com/game/playstation-3/final- fantasy-x-x-2-hd-remaster/critic-reviews IGN rated the game 93%, commenting that “Final Fantasy X/X-2 HD Remaster is outstanding”.
Fable anniversary released with HD remastering by Virtuos
Fable anniversary released with HD remastering by Virtuos. Shanghai, China – March 21 2014 – Virtuos is proud to announce its participation in Fable Anniversary for Xbox360. Created by Lionhead studio and published by Microsoft, the HD versions of the title were remastered by Virtuos from the Xbox version.
China lifts 14-year console ban in Shanghai Free Trade Zone
China, Shanghai – January 6, 2014 – The State Council has released a statement announcing the ban of video-game consoles in China has been lifted for the first time since it was imposed in June 2000. This means foreign-invested enterprises are now allowed to produce consoles in Shanghai’s Free Trade Zone and legally sell them throughout the country.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita released with remastering by Virtuos
FINAL FANTASY X/X-2 HD FOR PS3 AND PS VITA RELEASED WITH REMASTERING BY VIRTUOS Shanghai, China – December 26 2013 – Virtuos today announced the release in Japan of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos.
Virtuos developed Fangs Dash releases on Chinese appstores
Shanghai, China – December 20 2013 – Virtuos today announced the release in China of Fangs Dash, published by China Mobile Games & Entertainment Group (Nasdaq : CMGE). Fully created and developed by Virtuos, Fangs Dash is a free to play action “Dash and Slash” game. You play as an ambitious and playful vampire, Ashka, whose job it is to keep the wacky townsfolk and vampire hunters away. As you dash through a variety of fun environments, you evade enemies and tactically plan to strike at the most opportunistic times to become the most powerful vampire.