EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING
The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
NBA 2K19 RELEASES WITH MASSIVE ART PRODUCTION FROM VIRTUOS
Singapore – September 2018 – Virtuos is delighted to celebrate the latest release of NBA 2K series -- NBA 2K19 on September 11, and the 20th Anniversary of this critically acclaimed basketball franchise published from 2K sports.
JURASSIC WORLD EVOLUTION HITS ONE MILLION UNITS SOLD
VIRTUOS Singapore – August 17th 2018 Jurassic World: Evolution has sold over one million copies worldwide.Jurassic World: Evolution is a simulation game developed and published by Frontier Developments built for PC, PlayStation 4 and Xbox One.
THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES
The first of a series of regular articles highlighting the learnings and best practice from Virtuos' global development, Art and VFX teams.
RETROSPECTIVE OF A GREAT 2017
Shanghai, China - December 30, 2017 - With the holiday season approaching, Virtuos ends 2017 on a high note!
VIRTUOS CONTRIBUTES TO TRANSFORMERS: FORGED TO FIGHT
Virtuos Art Team has been involved since early 2016 in this fighting RPG mobile game and has created multiple famous Autobots and Decepticons such as Ultra Magnus, Rhinox and Bludgeon.
Horizon Zero Dawn, our 1000th project, released with 3D art from Virtuos!
Virtuos supported Guerrilla Games by providing modeling for 10 key robots, and numerous unique environmental props. Virtuos artists were also able to design character clothing, including costume variants for Aloy, the hero of this exhilarating new action role playing game.
Gravity Rush 2 releases with concept and 3D Art from Virtuos
Shanghai, China – January 20, 2017 - We are proud to announce our work with Sony Interactive Entertainment Japan Studio on the much anticipated Gravity Rush 2. Gravity Rush 2 is the latest installment of the groundbreaking franchise and the Virtuos Art Team was involved in the early stages of development. We created more than 50 concept arts including buildings and vehicles, and provided brush up work for the iconic comic graphic style cinematics. Virtuos also produced top quality AAA art assets for more than 100 characters including costume variants for Kat, the game’s gravity shifting main character, and numerous environment models.
RETROSPECTIVE OF A GREAT 2016
With the holiday season approaching, Virtuos ends 2016 on a high note! 2016 marks a new record of co-development releases for both consoles and PC. Titles such as Heavy Rain, Final Fantasy X and X.2 HD Remaster, Batman: Return to Arkham, and Assassin’s Creed The Ezio Collection represent a lineup we are proud to stand behind!
WATCH_DOGS 2 RELEASES WITH MASSIVE CONTENT WORK FROM VIRTUOS
Shanghai, China – November 15th, 2016 – Virtuos is thrilled to announce that our Art team worked with Ubisoft on the much anticipated open-world Watch Dogs 2, the latest installment of the groundbreaking franchise. Virtuos was involved in producing top quality AAA art assets representing a huge part of the art content of the game. Virtuos teams in Shanghai and Chengdu helped create thousands of props and breakable assets and numerous buildings.
DEUS EX RELEASES WITH 3D ART FROM VIRTUOS
Shanghai, China – August 25th 2016 – Virtuos is thrilled to announce that we had the opportunity to contribute to Deus Ex: Mankind Divided® the latest installment of the legendary franchise and the sequel to Deus Ex: Human Revolution®. Virtuos supported Eidos®-Montréal by providing modeling for more than 30 key characters. In addition Virtuos team in Vietnam worked on more than 200 hours of mocap animation and produced hundreds of animation cycles for the AAA game.
Virtuos contributed to Transformers mobile game
Shanghai, China – July 27th 2016 – Virtuos is proud to have had the exciting opportunity to contribute to Transformers: Earth Wars the latest mobile game from Space Ape Games and Backflip Studios.
UNCHARTED 4 RELEASES WITH 3D ART FROM VIRTUOS
Shanghai, China, 16th May 2016 – Virtuos is thrilled to announce that we had the opportunity to contribute to Uncharted 4: A thief’s end the latest installment of the legendary franchise. Virtuos supported Naughty Dog by producing clothings for more than 30 characters including the main protagonist Drake, as well as numerous vehicles and environments. Uncharted 4: A Thief’s End takes Sam and Drake through jungle islands, urban cities and snow-capped peaks in the search for Captain Henry Avery’s long-lost treasure. We are very proud to continue this successful collaboration and long standing partnership with Naughty Dog.
STEVE WOZNIAK EXPERIMENTS VR PROJECT ’MARS 2030’ WITH ART FROM VIRTUOS
April 26th 2016 – Virtuos had the exciting opportunity to partner with FUSION on a VR experiment: Mars 2030. Mars 2030 is an immersive VR experience that allows users to feel what it is like to stand on the surface of Mars .The project was developed using scientifically accurate satellite imagery and data gathered in years of exploration missions. Virtuos supported FUSION by producing high quality assets such as vehicles, suits, habitats and machinery and matched the highest level of graphics fidelity possible so that the VR experience can be fully appreciated. Jen-Hsun Huang, Nvidia CEO, introduced Mars 2030 to Steve Wozniak to try out during GTC 2016. ‘’This is going to be incredible for whoever actually gets to travel to Mars!" said the co-founder of Apple. Made in the Unreal Engine 4 the production version will be available to the public later this year, free of charge, via a wide-range of platforms and products including Oculus Rift, Google Cardboard, and Samsung VR Gear.