VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
Virtuos showcasing vr game at CES Asia
Shanghai, China – 10th May 2016 Virtuos will be present at CES Asia, taking place in Shanghai from May 11th to 13th Virtuos will be located in the Hall 4, within the French tech pavilion. Started in 2005, Virtuos has become the biggest independent game company in China and one of largest game developers in the world. Virtuos is now working with the majority of the biggest names in Entertainment, such as Disney, Warner, Sony, Microsoft, Ubisoft. The company is growing fast with plus 20% revenue in 2015 and at least the same planned for 2016. In terms of overall growth, Virtuos has planned to hire more than 200 people in 2016 alone and intends to double its overall presence in France, within the Virtuos Paris Studio. At CES, Virtuos will showcase for the first time an innovative VR game named Domino, where the player can create content and share with friends. The Virtuos team looks forward to meeting with everybody on the floor at CES. About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Virtuos at GDC San Francisco
Virtuos is heading to GDC San Francisco, March 14-18! See you there!
Virtuos’ work showcased at all E3 2015 staged conferences
Virtuos is proud to announce that we have worked on 21 of the hottest games at E3 this year! The lineup of Virtuos-contributed games included several prominent titles displayed at the press conferences held by Microsoft, Ubisoft, Sony, Bethesda and Square-Enix These 21 games represent 12 major different publishers. “Virtuos is proud to have contributed to eagerly anticipated new games at each of the big three’s press conferences,” said Virtuos’ CEO Gilles Langourieux. Virtuos’s games of E3 also included several titles that won “Best of E3’’ awards from IGN. Those awards include: • Best PlayStation 4 game • Best action game • Best Sport game • Best Racing Game In addition, Virtuos worked on 5 runners up and 5 nominees for ‘’Game of the show’’ E3 2015 The whole Virtuos team is looking forward to playing them!
EA, MICROSOFT, SQUARE-ENIX VETERANS JOIN VIRTUOS TO STRENGTHEN VIRTUOS SHANGHAI STUDIO
Shanghai, China – June 20, 2015 – Virtuos has added three new Directors to its Management team: industry veterans Duncan Kershaw, Nassim Ait-Kaci and Jonathan Boldiga.
Virtuos Closes New Series B Funding Round to Sustain Growth Momentum
Shanghai, China, December 15, 2014 – Virtuos announces today that it has secured a new series B round of funding from Shanghai-based Xuhui Venture Capital. At the same time, Virtuos welcomes two new board members as strategic advisors: Steven Chiang, former President of Games at Zynga, and François Candelon, Senior Partner for Technology, Media and Telecommunications and Managing Director at Boston Consulting Group. With more than 1,000 staff spread across eight studios and offices worldwide, Virtuos offers a full range of services from 2D/3D artwork to full game development across multiple platforms. While the Virtuos management team retains a controlling interest in the company, this new round of investment will support the company’s strategy to continuously grow its expertise in the latest game development and art techniques. It will also allow the company to further develop its creative abilities, adding skilled talent and increasing its co-production capabilities, where the company invests resources alongside publishers to create new titles, such as the recently announced Fairy Fantasy for iOS and Android, which was co-produced with Chinese publisher Netease. Virtuos also plans to build tools that facilitate integration with client teams in order to offer higher value-added services to game publishers and developers worldwide. The addition of Steven Chiang and Francois Candelon to the board of directors will greatly strengthen the company’s corporate governance at a time when it has stepped out of start-up mode and is focused on managing growth sustainably. Steven comes with 20 years’ experience in the games industry, having previously held top positions at Zynga and Electronic Arts, where he was responsible for managing game studios and development strategies. Francois is a practice leader at the Boston Consulting Group, where he specializes in Information Technology. He has been advising IT multinationals on strategies for growth and operational challenges for more than two decades. “The investment by Xuhui Venture Capital is a great testament to our ongoing success and will strengthen our ability to continue investing in talent and tools as we develop into the preferred partner for publishers and developers worldwide,” said Virtuos Co-Founder and CEO, Gilles Langourieux. “In addition, bringing Steven and Francois onto the board will ensure we have the right expertise to manage growth sustainably, while Virtuos focuses on adding value to its clients in order to help them achieve more.” Xuhui Venture Capital is an investment fund located in the Xuhui district of Shanghai, China, the same district chosen by other leading companies such as Tencent and Oriental Dreamworks as their base in Shanghai. The firm is a long-time partner of the government-supported start-up incubator where Virtuos was founded 10 years ago and has investment experience in IT and gaming companies, bringing valuable insight to Virtuos. Xuhui Government recognized Virtuos in 2014 with the title of ‘Top 30 Company Start-up from Xuhui District.’ About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game development for consoles and mobile devices. The company has studios and offices in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employs more than 1,000 staff representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com.
Virtuos celebrates 10 years as a global leader in game development
Shanghai, China, December 5, 2014 – Virtuos today celebrates the 10th anniversary of the company’s foundation in 2004 and tonight hosts a party in Shanghai to thank employees, clients and friends in the gaming industry for their support over the years. Over the last decade, Virtuos has grown from a startup serving a single client to become one of the world’s largest video game development companies with more than 1,000 staff spread across eight studios and offices worldwide. Today, the company offers a full range of services from 2D/3D artwork to full game development across multiple platforms and consoles, whilst also expanding into game co-production. With a client roster featuring fifteen of the world’s top twenty digital entertainment companies, the Virtuos name has become synonymous with quality, professionalism and innovation across the games development industry. This milestone marks the high point of an already exciting year for Virtuos, which has seen the company achieve a string of record-breaking successes, including: contributing art to 50% of the top 10 best-selling games on XboxOne and Playstation 4; shipping XCOM Enemy Within for IOS, the third title developed in China to exceed the 85% Metacritic Metascore* (the other two titles were also co-developed by Virtuos); and providing 3D models for Transformers: Age of Extinction, which has become China’s top-grossing box office game of all time. “We knew that establishing the company early in China would provide access to the industry’s largest and most promising talent pool,” said Virtuos’ Co-Founder and CEO, Gilles Langourieux, an industry veteran with 20 years of experience growing game development studios. “Our base in Shanghai has proved to be a solid foundation for international market outreach – and through the quality of our team’s creative design and sheer hard work, we have succeeded in building a global game industry player here in China.” Over the years, Virtuos has accumulated expertise enabling it to manage every aspect of high-quality game development. The company now plans to leverage this expertise by engaging in co-productions where it invests resources alongside clients to create new titles. One of the first such title is Fairy Master for IOS and Android which has been co-produced with leading China publisher Netease and is currently in Beta testing. Other co-productions are in the works with publishers looking to leverage their brand in new ways and with smaller developers looking to bring their vision more vibrantly to life. Commenting on this new direction, Langourieux said: “We want to be the first company that publishers and developers think about when they ask themselves: ‘who can help us do more?’” About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game development for consoles and mobile devices. The company has studios and offices in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employs more than 1,000 staff representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios.
Virtuos add new Directors to Management, as 10 years anniversary nears
Shanghai, China – September 10, 2014 – Virtuos has added two new Directors to its Management team: industry veterans Scott Paterson and Vincent Chi. Scott joins Virtuos as Senior Engagement Director. Based at the company’s headquarter for North America in Vancouver, he will be helping new clients engage in distributed development by sharing his experience and best practices with their teams. Scott brings more than 20 years of v ideogame production and artistic experience with companies including Rockstar and Slant six games. His credits include games Bully (PS2), Resident Evil Operation Raccoon City (PS3-Xbox- PC), Microsoft’s Age of Empires – Castle Siege(W8) and various SOCOM titles.
E3 Virtuos Strongest E3 To Date
Shanghai, China – June 25 2014 –Virtuos is proud to announce that we have worked on 31 of hottest games at E3’ this year. The lineup of Virtuos-contributed games included prominent titles displayed at the press conferences held by Microsoft, Ubisoft and Sony.
Virtuos speaks at DDEV2014 on best practices for distributed game development
Virtuos speaks at DDEV2014 Webinar on Distributed and Remote Development organized by Karelia University. May 8th, 2014 – Shanghai, China – Virtuos Director of Business Development, Philippe Angely and Virtuos R&D Director, Christophe Archambault spoke today at the Webinar organized by Karelia University in Joensuu, Finland.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita releases in US with 85% Metacritic score
Shanghai, China – March 18 2014 – Virtuos today announced the release in North America of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos. Critics have noted and the game scored 85% Metacritic, which places it at the very top of scores ever obtained for an HD remaster. http://www.metacritic.com/game/playstation-3/final- fantasy-x-x-2-hd-remaster/critic-reviews IGN rated the game 93%, commenting that “Final Fantasy X/X-2 HD Remaster is outstanding”.
China lifts 14-year console ban in Shanghai Free Trade Zone
China, Shanghai – January 6, 2014 – The State Council has released a statement announcing the ban of video-game consoles in China has been lifted for the first time since it was imposed in June 2000. This means foreign-invested enterprises are now allowed to produce consoles in Shanghai’s Free Trade Zone and legally sell them throughout the country.