NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION
The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
NEXON AMERICA LAUNCHES HYPER UNIVERSE ON XBOX ONE, REMASTER AND LIVE OPS SUPPORT BY VIRTUOS
EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING
The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
NBA 2K19 RELEASES WITH MASSIVE ART PRODUCTION FROM VIRTUOS
Singapore – September 2018 – Virtuos is delighted to celebrate the latest release of NBA 2K series -- NBA 2K19 on September 11, and the 20th Anniversary of this critically acclaimed basketball franchise published from 2K sports.
EIDOS MONTRÉAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION
Ubisoft releases Far Cry 4 with 3D Character Art Support from Virtuos
Shanghai, China – December 15th 2014 – Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Far Cry franchise – Far Cry 4 – developed by Ubisoft Montreal in collaboration with numerous other Ubisoft studios. Virtuos supported Ubisoft by providing character & clothing modeling for many of the key characters in the game. Far Cry 4 represents another milestone for Virtuos’ character art team who also contributed to previous chapter of the franchise, Far Cry 3, back in 2012. Far Cry 4 invites the player to experience the most expansive and immersive Far Cry ever, in an entirely new, massive open world. Players will find themselves in Kyrat, a breath-taking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles and animals, players will write their own story across an exotic open-world landscape. About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Virtuos celebrates 10 years as a global leader in game development
Shanghai, China, December 5, 2014 – Virtuos today celebrates the 10th anniversary of the company’s foundation in 2004 and tonight hosts a party in Shanghai to thank employees, clients and friends in the gaming industry for their support over the years. Over the last decade, Virtuos has grown from a startup serving a single client to become one of the world’s largest video game development companies with more than 1,000 staff spread across eight studios and offices worldwide. Today, the company offers a full range of services from 2D/3D artwork to full game development across multiple platforms and consoles, whilst also expanding into game co-production. With a client roster featuring fifteen of the world’s top twenty digital entertainment companies, the Virtuos name has become synonymous with quality, professionalism and innovation across the games development industry. This milestone marks the high point of an already exciting year for Virtuos, which has seen the company achieve a string of record-breaking successes, including: contributing art to 50% of the top 10 best-selling games on XboxOne and Playstation 4; shipping XCOM Enemy Within for IOS, the third title developed in China to exceed the 85% Metacritic Metascore* (the other two titles were also co-developed by Virtuos); and providing 3D models for Transformers: Age of Extinction, which has become China’s top-grossing box office game of all time. “We knew that establishing the company early in China would provide access to the industry’s largest and most promising talent pool,” said Virtuos’ Co-Founder and CEO, Gilles Langourieux, an industry veteran with 20 years of experience growing game development studios. “Our base in Shanghai has proved to be a solid foundation for international market outreach – and through the quality of our team’s creative design and sheer hard work, we have succeeded in building a global game industry player here in China.” Over the years, Virtuos has accumulated expertise enabling it to manage every aspect of high-quality game development. The company now plans to leverage this expertise by engaging in co-productions where it invests resources alongside clients to create new titles. One of the first such title is Fairy Master for IOS and Android which has been co-produced with leading China publisher Netease and is currently in Beta testing. Other co-productions are in the works with publishers looking to leverage their brand in new ways and with smaller developers looking to bring their vision more vibrantly to life. Commenting on this new direction, Langourieux said: “We want to be the first company that publishers and developers think about when they ask themselves: ‘who can help us do more?’” About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game development for consoles and mobile devices. The company has studios and offices in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employs more than 1,000 staff representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios.
2K releases XCOM: Enemy Within on iOS, Android, and Fire OS Thanks to Support from Virtuos
Shanghai, China – December 1st 2014 – Virtuos is proud to have had the opportunity to port XCOM: Enemy Within to iOS, Android, and Fire OS for Firaxis with support from 2K China. The port of XCOM: Enemy Within from console/PC to iOS, Android, and Fire OS signifies another notable milestone in Virtuos’ Co-development track record. The mobile adaptation has achieved a Metacritic score of 93, ranking it among the most well received ports to mobile platforms to date. Enemy Within features the core gameplay of the original XCOM: Enemy Unknown, plus more exciting content such as: • New Soldier Abilities • New Weapons and Equipment • New Enemy Threats • New Strategic Resources • New Story Elements • New Multiplayer maps, units, and abilities Last year Virtuos successfully provided porting support for XCOM: Enemy Unknown from console/PC to iOS, which went on to post a 91 point cumulative score on Metacritic (including 100% “Positive” marks), win the 2013 Golden Joystick Award for “Best Mobile/Tablet Game of the Year”, and was runner up for Apple’s “Best Game of 2013” on iTunes. “Providing consumers with a true triple-A game experience via a mobile or portable device is not an easy feat, but the launch of XCOM: Enemy Unknown for Mobile has shown it is possible,” said Christoph Hartmann, president of 2K. “Now, with the launch of XCOM: Enemy Within, 2K is able to showcase our ongoing commitment to providing high-quality, core gaming experiences for our fans on whatever platform they play on.”
Virtuos handled the license update on iOS and Port the game to Android platform with a complete refresh of the 3D assets and refresh of the User Interface.
Shanghai, China – November 13 ,2014 –Virtuos is proud to announce that NHL® 2K, has arrived on mobile devices as a premium game for $7.99. Developed by Visual Concepts, a 2K Studio, in partnership with Virtuos, NHL 2K delivers a complete and portable All-Star NHL experience for hockey fans on iOS and Android devices.
“Disney Infinity: Marvel Super Heroes” releases with 3D Art and Animation support from Virtuos.
Shanghai, China – November 12th 2014 –Virtuos is proud to have had the opportunity to contribute to the most recent installment of the Disney Infinity franchise – Disney Infinity: Marvel Super Heroes. Virtuos supported Avalanche studios by providing character modeling, vehicle modeling, environment/props modeling, and more than 225 animation cycles and 20+ minutes of cinematic cutscenes. “The new game introduces interactive Super Hero figures from across the Marvel universe with original Play Set storylines written with the help of award-winning Marvel comic writer Brian Michael Bendis. Each new character brings a variety of super-powered and unique gameplay mechanics such as flying, web slinging, wall crawling, wall smashing and more. An improved Toy Box 2.0 mode makes it easier for players to create and share their one-of-a-kind levels and games with family and friends using their favorite Marvel and Disney characters, vehicles, settings and items. New and enhanced Toy Box tools and toys will make the groundbreaking game mode even more accessible for players of all ages. Toy Box Game Discs deliver new structured gameplay modes to the Toy Box where players can engage in classic Dungeon Crawler and Tower Defense gameplay using any character from across the Disney Infinity universe. […] Community continues to play an important role in Disney Infinity: Marvel Super Heroes, with the availability of new Toy Boxes created by the recently hired Avalanche Software Community Team. These super-fans turned level designers will be designing immersive, themed Toy Boxes and episodic content for Disney Infinity players to download for free at launch and beyond. […] Source: Marvel.com http://goo.gl/c15JVn About Virtuos Virtuos is one of the largest game developers specializing in 3D art and game software development for consoles and mobile devices. The company has locations in Shanghai, Chengdu, Xian, Saigon, Vancouver, San Francisco, Paris and Tokyo, and employees representing 15 nationalities. Virtuos’ clients include 15 of the top 20 digital entertainment companies worldwide as well as renowned independent studios. For more information, please refer to: www.virtuosgames.com; Twitter @virtuosgames
Virtuos add new Directors to Management, as 10 years anniversary nears
Shanghai, China – September 10, 2014 – Virtuos has added two new Directors to its Management team: industry veterans Scott Paterson and Vincent Chi. Scott joins Virtuos as Senior Engagement Director. Based at the company’s headquarter for North America in Vancouver, he will be helping new clients engage in distributed development by sharing his experience and best practices with their teams. Scott brings more than 20 years of v ideogame production and artistic experience with companies including Rockstar and Slant six games. His credits include games Bully (PS2), Resident Evil Operation Raccoon City (PS3-Xbox- PC), Microsoft’s Age of Empires – Castle Siege(W8) and various SOCOM titles.
Teenage Mutant Ninja Turtles is rekindled with Virtuos' help
Shanghai, China – September 10th 2014 –Virtuos proudly announces that the team had the opportunity to work on the movie Teenage Mutant Ninja Turtles. After 11 years on hiatus, the Teenage Mutant Ninja Turtles have returned to the big screen in their first live-action picture since 1993 as the stars of one of the summer’s biggest blockbuster films, TMNT. The film brings the Ninja Turtles back into the spotlight and introduces to them to a whole new generation of kids and teenagers worldwide.
Virtuos contribues to Transformers: Age of Extinction
Shanghai, China – July 15th 2014 –Virtuos is proud and happy to announce that our artists have contributed to Transformers: Age of Extinction by creating 3D art for the ILM team. Virtuos team has produced several of the transformable cars, dinosaurs and robotic animals in many of the key scenes of Transformers.
E3 Virtuos Strongest E3 To Date
Shanghai, China – June 25 2014 –Virtuos is proud to announce that we have worked on 31 of hottest games at E3’ this year. The lineup of Virtuos-contributed games included prominent titles displayed at the press conferences held by Microsoft, Ubisoft and Sony.
Watch_Dogs Launches with 3D from Virtuos
Shanghai, China – May 27 2014 – Virtuos is proud to announce its participation in Watch-Dogs created by Ubisoft Montreal and published by Ubisoft. Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. You play as Aiden Pearce, a brilliant hacker and former thug, whose criminal past led to a violent family tragedy.
Virtuos speaks at DDEV2014 on best practices for distributed game development
Virtuos speaks at DDEV2014 Webinar on Distributed and Remote Development organized by Karelia University. May 8th, 2014 – Shanghai, China – Virtuos Director of Business Development, Philippe Angely and Virtuos R&D Director, Christophe Archambault spoke today at the Webinar organized by Karelia University in Joensuu, Finland.
FINAL FANTASY X/X-2 HD for PS3 and PS Vita releases in US with 85% Metacritic score
Shanghai, China – March 18 2014 – Virtuos today announced the release in North America of Final Fantasy X and X-2 HD for PS3 and PS Vita. Created and published by Square Enix, the HD versions of the titles were remastered by Virtuos. Critics have noted and the game scored 85% Metacritic, which places it at the very top of scores ever obtained for an HD remaster. http://www.metacritic.com/game/playstation-3/final- fantasy-x-x-2-hd-remaster/critic-reviews IGN rated the game 93%, commenting that “Final Fantasy X/X-2 HD Remaster is outstanding”.