Rigging Supervisor

Ho Chi Minh city
About the position: 

We’re looking for a Rigging Supervisor to supervise , mentor, and grow our Rigging team for TV series, films, and games, whether for characters, props, or vehicles.
The work is mostly Maya-centric, but with occasional smaller projects on 3DSMax.

  • Oversee the quality of our rigs and client deliveries.
  • Define rigging style and standards for specific projects, partnering with the client and with our artists.
  • Streamline and lead the work of our Rigging team.
  • Collaborate with our modeling Art Directors and Team Leaders.
  • Collaborate with our Animation Directors and Team Leaders.
  • Collaborate with our Producers and with our clients.
  • Have a key role in pre-production phases: anticipate, estimate and bid.
  • Have an active role with our HR department to manage, grow and empower the team.
  • Keep the team up to date on industry trends and new techniques related to rigging.
  • Design and organize training programs when needed.
  • At least 3 years of experience leading a rigging team for pre-rendered animation.
  • Experience working on video games is a plus.
  • Passion for animation and characters.
  • Love teamwork.
  • Have a strong will to contribute to the studio on various projects and to keep learning.
  • Have hands on rigging skills on Maya.
  • Hands on rigging skills on 3DSMax is a plus but not required.
  • Excellent understanding of artistic anatomy.
  • Good sense of volume and proportions.
  • Excellent communication and interpersonal skills.
  • Problem solving skills, fast learner, highly independent.
  • Used to communicate with coders.
  • Scripting skills for Maya are a strong plus.
  • Programming skills for plugin development are a plus but not required.
  • Animation skills are a plus but not required.
  • Speak and write English fluently.
  • Proficiency in Vietnamese or in French is a plus.


Please apply via [email protected](Ho Chi Minh city, Vietnam)



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