30 Jun 2020

Virtuos- Sparx *スタジオにおけるリモート作業の実行と成果について

VIRTUOSエキスパートトーク#9 Virtuosのグローバル開発、Art、VFXチームからの学習とベストプラクティスに関する一連の定期記事の9番目です。

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12 Dec 2019

インタビュー:XAVIERROZÉとPAUL LOUMOUAMOU、共同エンジニアリングASSASSIN'SCREED®LIBRATION RESTERSTERED

VIRTUOSエキスパートトーク#7 Virtuosのグローバル開発、Art、VFXチームからの学習とベストプラクティスに関する定期的記事の7番目です。

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17 Jan 2019

TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

VIRTUOS EXPERTS TALKS #7 VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT

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01 Nov 2018

MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

VIRTUOS EXPERTS TALKS #5 The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.

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11 Sep 2018

EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

VIRTUOS EXPERTS TALKS #4 The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.

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22 Aug 2018

NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION

VIRTUOS EXPERTS TALKS #3 The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.