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Experts Talks

BUILDING A HIGH QUALITY PROCEDURAL EFFECTS PIPELINE

26 3월 2020
VIRTUOS EXPERTS TALKS #8 8번째 연재기사에서는 버추어스 글로벌 Art와 VFX 개발팀의 모범사례를 다룹니다.
Experts Talks

INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN’S CREED® LIBERATION REMASTERED

12 12월 2019
Virtuos 글로벌 아트, VFX 개발팀의 경험과 모범사례를 보여주는 일곱 번째 연재기사이번 편에서 TD 자비에 로즈와 게임 PD인 폴 루무아무는 흥미롭고 도전적이었던 공동 엔지니어링 프로젝트 어쌔신 크리드 리버레이션 리마스터에 대해 이야기합니다.
Experts Talks

TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

17 1월 2019
VIRTUOS EXPERTS TALKS #7 VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT
Experts Talks

MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

1 11월 2018
VIRTUOS EXPERTS TALKS #5 The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Experts Talks

EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

11 9월 2018
VIRTUOS EXPERTS TALKS #4 The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.
Experts Talks

NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION

22 8월 2018
VIRTUOS EXPERTS TALKS #3 The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Experts Talks

A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES

6 8월 2018
VIRTUOS EXPERTS TALKS #2 The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
Experts Talks

THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES

11 7월 2018
VIRTUOS EXPERTS TALKS #1 The first of a series of regular articles highlighting the learnings and best practice from Virtuos' global development, Art and VFX teams.