Black Shamrock工作室将全力打造经典桌面角色扮演游戏《RuneQuest》主机版

2019/03/12

Black Shamrock To Bring Beloved Fantasy Role-Playing Adventure RuneQuest To Life With All-New Video Game

Dublin, 11th March 2019 – After 40 years as a beloved role-playing adventure series, Chaosium Inc. is partnering with Dublin-based developer Black Shamrock to bring RuneQuest into the 21st century – as a video game RPG. Black Shamrock is developing an all new RPG adventure based on the work of legendary fantasy game designer and world-builder Greg Stafford for the very first time. 

RuneQuestG Logo s.png

Get ready to enter RuneQuest’s legendary setting of Glorantha, a vibrant world with its own history, religion and lore. Glorantha has provided the setting for generations of gamemasters and will now be the basis for Black Shamrock’s new RPG adventure. 

blackshamrockers-Logo.jpg

Olivier Masclef, Managing Director from Black Shamrock comments: “We’re so excited to be working on such a legendary fantasy role-playing world and take very seriously the trust that Chaosium has placed with us. As up-and-coming RPG specialists, the opportunity to bring the world of Glorantha to life is a dream come true.”

"We cannot be more excited than to be working together with Black Shamrock to bring the fantastic setting of Glorantha to life as a video game. With its vibrant characters and incredible mythology, this is what RuneQuest fans have been waiting for since RPG video games were invented!" says Jeff Richard, Creative Director of Chaosium.
 
BlackShamrock_LogoTitle_Black_Transparent_2000.png

Dublin-based Black Shamrock is a video game development studio focused on “core gamer” strategy and RPG titles for PC and consoles. Founded and managed by game industry veterans, Black Shamrock is the studio to watch for exciting new RPGs. The studio was acquired in 2017 by Virtuos, the global leader in video game content production. A part of Black Shamrock activity is now dedicated to co-development on major titles in collaboration with some of the biggest games publishers from around the world.

More information at www.black-shamrock.com

About Chaosium

Chaosium Logo Black for website.png

Chaosium was founded by visionary game designer Greg Stafford in 1975. For more than forty years, Chaosium has captivated gamers, readers and mythic adventurers worldwide. Its award-winning roleplaying games, board games and fiction have been acclaimed as some of the most engaging and innovative of all time. Chaosium's RuneQuest roleplaying game was created by Greg Stafford, Steve Perrin and friends in 1978. The current Chaosium edition, RuneQuest: Roleplaying in Glorantha (RQG) was released in 2018 to critical and popular acclaim. 

More information at www.chaosium.com

 

Related news

2019
12/10
Gamasutra: Elijah Freeman's Blog - Effective co-development really does make for better games
2019
10/04
VIRTUOS CO-ENGINEERING PROJECT, ASSASSIN'S CREED® LIBERATION REMASTERED, OFFICIALLY LAUNCHED
Working alongside Ubisoft, Virtuos lent its co-engineering expertise to Assassin's Creed® Liberation Remastered, which is a part of Assassin’s Creed® III Remastered and is available as a stand-alone game or as part of the Assassin’s Creed® Odyssey Season Pass.
2018
23/11
[转载] Making Starlink soar on Switch
James Batchelor, Editor of GamesIndustry.biz spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
2018
16/11
[转载] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
2018
07/11
由维塔士与育碧合作开发的《星链:决战阿特拉斯》SWITCH版面世
新加坡 – 2018年10月 – 维塔士近期公开宣布其与育碧共同合作开发的《星链:决战阿特拉斯》(Starlink: Battle for Atlas™),现已正式登陆Nintendo Switch平台。
2018
02/11
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!