Virtuos Studio partners with Riot Games to develop League of Legends skins
3D Graphics and Animation studio Sparx*, a Virtuos studio in Vietnam, announces today a new partnership with Riot Games to develop new skins for the online multiplayer battle arena game League of Legends (LoL).
Gamasutra: Elijah Freeman's Blog - Effective co-development really does make for better games
VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
Virtuos continues global expansion with new offices in Montreal and South Korea
Virtuos has announced the opening of its first owned branch offices in Montreal and South Korea. These new offices will allow Virtuos to better serve its broad and growing range of clients in the North America and EMEA markets.
Virtuos contributes to Obsidian's The Outer Worlds
Virtuos is thrilled to be the official partner responsible for the adaptation of Obsidian Entertainment’s latest entry, The Outer Worlds on the Nintendo Switch! This exciting news came from the official announcement trailer of The Outer Worlds from Nintendo, revealing plans for the launch of the upcoming single-player sci-fi RPG on consoles and PC.
ZHANG CHONG SPEAKS ON SHOOTING GAME ART AT CGDC 2019
Zhang Chong, Talent Development Director of Virtuos Chengdu Studio has been invited to attend the 2019 Chinese Game Developers Conference (known as CGDC 2019) as one of the speakers of the Shooting Game Session to share his insights and practical experience.
E3 2019: VIRTUOS PARTICIPATED IN 24 MAJOR TITLES WITH 3 IGN WINNERS
We were thrilled to witness the reveal of the many games that Virtuos was involved in producing and developing at E3 2019: a record 24 of these riveting games, to be exact. A hearty round of congratulations and thanks to all Virtuosi involved.
VIRTUOS CO-ENGINEERING PROJECT, ASSASSIN'S CREED® LIBERATION REMASTERED, OFFICIALLY LAUNCHED
Working alongside Ubisoft, Virtuos lent its co-engineering expertise to Assassin's Creed® Liberation Remastered, which is a part of Assassin’s Creed® III Remastered and is available as a stand-alone game or as part of the Assassin’s Creed® Odyssey Season Pass.
VIRTUOS CONTRIBUTED ART TO CAPCOM’S DEVIL MAY CRY 5
Virtuos is proud to continue our strong relationship with Capcom by contributing to Devil May Cry 5 key art assets.
Black Shamrock To Bring Beloved Fantasy Role-Playing Adventure RuneQuest To Life With All-New Video Game
Chaosium Inc. is partnering with Dublin-based developer Black Shamrock to bring RuneQuest into the 21st century – as a video game RPG.
VIRTUOS CONTRIBUTES TO UBISOFT’S FAR CRY® NEW DAWN
Virtuos was involved in building Far Cry® New Dawn's environment production pipeline by producing top quality scenes and assets.
GILLES LANGOURIEUX TO LEAD ROUNDTABLE ON CUTTING-EDGE TECHNOLOGIES AT D.I.C.E. 2019
Virtuos, as hosts of the Round Table sessions will be on the stage at D.I.C.E. 2019, with other experts to share their insights into the hot topics in game development, with a focus on what might be ‘Next’ or even ‘Now, such as AI, Cloud gaming, VR and AR.
TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION
Learning and Development Director of Virtuos-Sparx* Studio, Samuel Stevenin talks about why training is crucially important to employees and companies, and how training system of Virtuos was developed.
Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!