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ゲームアートNews

Virtuosが「Back 4 Blood」の背景制作に参加させていただきました

15 October 2021
Black Shamrockのアートチームは、『Back 4 Blood』の終末的な世界を構築するための背景アセットの作成を担当しました。
ゲームアートNews

VirtuosがHumankindのユニークなコンセプトとキャラクターアートに貢献

15 October 2021
Virtuos成都チームは、Humankindのコンセプトアートやキャラクターアートに使用されるアートアセットを提供し、このタイトルの制作に携わることができました。
コーポレートNews

Virtuosがリヨンスタジオを新設し、欧州での存在感を高める

12 October 2021
新たに設立されたVirtuosのスタジオは、同社のグローバルな活動拠点を拡大し、欧州および世界中の主要なゲーミングセンター全体の需要を満たす能力を向上させます。
コーポレートNewsNon classifié(e)

Sparx* – A Virtuos Studio in VietnamがHR Asia – Best Companies to Work for in AsiaTM 2021を受賞しました

8 October 2021
Sparx*は、今回の受賞を光栄に思うと同時に、人材育成、最高のプロジェクト、そしてゲーム、アニメーション、映画のクリエーターに夢のある職場を提供するために、今後も投資を続けていきます。
ゲームNews

VirtuosのスタジオSparx*が「Kena: Bridge of Spirits」の制作に参加しました

24 September 2021
魅力的な新しいアドベンチャーが、プレイステーション5、プレイステーション4、PC向けに発売されました。
コーポレートNewsNon classifié(e)

Virtuos、グローバルな成長とデジタル化を加速させるために、 ベアリング・プライベート・エクイティ・アジア社から1億5000万ドルの投資を確保

7 September 2021
この投資は、ゲーム開発におけるグローバルリーダーとしてのVirtuosの地位を強固なものとし、更なる成長のための基盤となります。
コーポレートNewsNon classifié(e)

Virtuosがグローバルファンドスポンサーとしてアニメーション界の女性へのコミットメントを再確認

7 September 2021
2019年以来、基金の創設寄付者として、今回の新たな貢献は、アニメーション、ゲーム、そしてより広いデジタルエンターテインメント業界におけるジェンダーの多様性と平等に対するVirtuosのコミットメントを再確認するものです。
アートNewsエキスパートトークNon classifié(e)

Virtuosの『モンスタージャム』でオリジナルキャラクターを作る

10 August 2021
Chen and Jin reveal how they created ‘Reimagined Kraken’, the winning entry in Virtuos Chengdu’s original character design contest.
コーポレートNewsNon classifié(e)

GamesIndustry.biz US Best Places To Work Awards 2021にVirtuosとCounterPunchが選出されました。

10 July 2021
VirtuosとCounterPunchは、教育と協力的な企業文化を持続的に重視しているため、社員のケアが行き届いており、職場に来るのが楽しみになっています。
コーポレートNewsNon classifié(e)

業界インサイダー: VirtuosのグローバルHRディレクターは、ゲーム業界の激しい人材獲得競争にどのように立ち向かっているか

6 July 2021
Virtuosの目的である "we make games better, together "を伝えることで、私たちの文化や存在理由が明確になり、社内外での仕事の進め方も改善されました。
コーポレートNewsNon classifié(e)

ヴァーチャス成都オープンデー。地元ゲーム業界の新世代の才能を刺激する。

5 July 2021
教育機関との緊密なパートナーシップを通じて、ゲーム業界をより身近なものにし、新しい世代の若い多様な才能を育てることを願っています。
NewsエキスパートトークNon classifié(e)Non classifié(e)

Sparx*におけるフォトグラメトリーの活用とバーチャルワールドの作成

2 June 2021
Virtuos社のフォトグラメトリー活動の大部分は、ベトナムのホーチミン市にあるVirtuos社のスタジオ、Sparx*で行われています。スターウォーズなどの大ヒット映画の視覚効果で知られるSparx*は、私たちの写真測量の探求をスタートさせるための才能と必要な設備を備えています。
コーポレートNews

2021年の母の日。ゲーム界のお母さんを祝福し、力づける。

7 May 2021
今年の母の日は、仲間のお母さんや世界中の何百万人もの人々に喜びとエンターテイメントを提供しているVirtuos社で働く素晴らしいお母さんたちに敬意を表し、お祝いし、特集を組んでいます。
コーポレート

Clément GaliayがVirtuos Parisのジェネラルマネージャーに、Christophe Gandonがゲーム部門の責任者になりました

5 April 2021
Clément Galiayは、Virtuos Parisスタジオのジェネラルマネージャーとして正式に就任しました。元々はヨーロッパ担当のシニアビジネスディベロップメントマネージャーであった彼は、スタジオの創設者であるクリストフ・ガンドンの後を継ぎます。
カテゴリーなしゲームNon classifié(e)

新たな戦場を踏む。Virtuosが学んだStadia向けPUBG開発とは

26 March 2021
Virtuos社のグローバルな開発、アート、VFXチームから学んだことやベストプラクティスを紹介する定期的な記事の第10回目です。
コーポレート

VirtuosがMCV社と提携し、「The DEVELOP 100」の2021年版を発表

26 March 2021
最新版のトップ100リストは、世界で最も成功したスタジオを讃えるものです。
コーポレート

GLOBAL GAME JAM ONLINE 2021: 振り返り

26 March 2021
Global Game Jam Online 2021に参加したスタッフにとっては、慌ただしくも実り多い週末でした。
ゲームアート

名作の復活:Virtuosが制作に参加したDemon’s SoulsがソニーのPlayStation5で発売されました

26 March 2021
シンガポール - 2021年2月 - ソニーから正式に発売されたPlayStation 5で、ソウルシリーズの始まりである『Demon's Souls』が復活しました。
コーポレートNon classifié(e)Non classifié(e)

New Jam Plus:VirtuosがArtCenter Game Jam 2021のスポンサーになりました。

26 March 2021
「Global Game Jam 2021」に続いて、今年もゲーム制作のエキサイティングな週末がやってきました。
コーポレート

ヴァーチャス・インサイダー 。アートテクニカルディレクターの清が語る経験。

24 March 2021
It's no secret that Assistant Technical Directors like Qing enjoy a fun, fulfilling career in the games industry. But what if we told you that working on AAA projects can also enhance your quality of life in more ways than one?
コーポレートNon classifié(e)

ジェイク・ディグナーロが「XDS20 adapt」で分散型グローバル・ワークフォースに関するラウンドテーブル・ディスカッションに参加

7 November 2020
ヴァーチャスは、今年もXDSのプレゼンティング・スポンサーを務め、10月27日から30日まで開催されたオール・バーチャル・イベントのラウンドテーブル・ディスカッションに積極的に参加しました。
コーポレート

Virtuos、LA 拠点のアニメーションスタジオCounterPunch Studiosの買収および カナダ・モントリオールで新コンセプトスタジオを開設し、北米のビジネスを拡大

14 October 2020
~キャラクターアニメ―ション、コンセプトおよびイラストレーションアートに注力した 新しいスタジオで、グローバルネットワークを強化~
コーポレートエキスパートトークNon classifié(e)

Virtuos- Sparx *スタジオにおけるリモート作業の実行と成果について

30 June 2020
Virtuosのグローバル開発、Art、VFXチームからの学習とベストプラクティスに関する一連の定期記事の9番目です。
アート

VIRTUOSはTHE LAST OF US: PART IIのアート制作に貢献しました

24 June 2020
大好評の「The  Last of Us」の続編であるTHE LAST OF US: PART IIが、2020年6月19日にプレイステーション4向けにリリースされました。
コーポレート

VIRTUOSがシネマティクスのエグゼクティブクリエイティブディレクターとしてSYLVAIN DOREAUを任命

17 June 2020
ゲームビジネスの世界をリードするソリューションプロバイダーであるVirtuosは、Sylvain Doreauがダブリンを拠点とし、シネマティクスのエグゼクティブクリエイティブディレクターとして入社したことを発表しました。
アート

VIRTUOSのアートによって再現された不朽の名作 『FINAL FANTASY VII REMAKE』販売中

7 May 2020
Virtuosは、2020年4月10日に株式会社スクウェア・エニックスが発売した PlayStation® 4向け『FINAL FANTASY VII REMAKE(ファイナルファンタジーVII リメイク)』のアート制作の一部に携わり、ゲームの構成に欠かせないアート・アセットを作り上げました。
ゲーム

Virtuosが新たなプラットフォームに進出:PUBGがStadiaで利用可能に

30 April 2020
シンガポール– 2020年4月– GoogleはPlayerUnknown’s Battlegrounds(PUBG)を4月28日からStadiaに加えると共に、今年後半にElectronic Artsによる多数のゲームをローンチする計画を立てています。 Stadia Proの全てのメンバーが無料で利用できるPUBG on Stadiaは、クロスプレイサポートを備えており、新しいコールドフロントシーズンパスが含まれています。ゲームのローンチと同時に、新しいStadia機能もデビューします。これは、ゲームのリンクをクリックして即座にゲームをプレイする機能です。
アート

Virtuosがアート制作に貢献したDoom Eternalがリリース

30 April 2020
シンガポール– 2020年4月–デベロッパーID SoftwareおよびパブリッシャーBethesda SoftworksによるファーストパーソンシューティングゲームのDoom Eternalが、 2020年3月20日にPC、PlayStation 4、Xbox OneおよびStadia向けにリリースされました。
ゲームアートエキスパートトークNon classifié(e)

高品質のプロシージャルエフェクトパイプラインの構築

26 March 2020
Virtuosのグローバル開発、Art、VFXチームからの学習とベストプラクティスに関する定期的記事の8番目。
コーポレート

VIRTUOS INSIDER: ENGINEERING GREAT GAMES WITH ADALBERTO BRUNO

26 February 2020
Games today are a varied bunch. While they come in a wide variety of genres and art styles, all of them share similar qualities, such as amazing art direction, or engaging and responsive gameplay.
コーポレート

VIRTUOS’ CHINA STEP BY STEP RESTART IS SUCCESFUL, SHANGHAI, CHENGDU AND XI’AN ARE BACK TO EVERYDAY OPERATION – FEBRUARY 24th UPDATE

25 February 2020
With all our staff safe and the situation around us showing signs of improvement, Virtuos studios in China are now fully operational again. This is the result of 4 weeks of efforts made to adapt to measures of virus containment taken across the country.
コーポレートNon classifié(e)

デニス・クーパー、「D.I.C.E.サミット2020」でゲームと気候変動に関する円卓会議をリード

14 February 2020
ラスベガスのAria Resort & Casinoで開催された「2020 D.I.C.E. Summit」が、3日間の日程を終えて閉幕しました。
コーポレート

VIRTUOS CHENGDU STUDIO MOVES TO NEW OFFICE IN TAIKOO LI

20 January 2020
Singapore – January 2020 – After over a decade of growth, Virtuos has shifted its Chengdu studio into new premises at the Taikoo Li area, marked by a grand inauguration event on Wednesday, 8th January 2020. The new office is located at Pingan Finance Center, No.99 Dongda Street Jinjiang District, Chengdu China.
エキスパートトーク

インタビュー:XAVIERROZÉとPAUL LOUMOUAMOU、共同エンジニアリングASSASSIN’SCREED®LIBRATION RESTERSTERED

12 December 2019
VIRTUOSエキスパートトーク: Virtuosのグローバル開発、Art、VFXチームからの学習とベストプラクティスに関する定期的記事の7番目です。
アート

VIRTUOS-SPARX* PRODUCED ABUNDANT FX AND ART ASSETS FOR AGE OF EMPIRES II: DEFINITIVE EDITION

4 December 2019
Singapore – November 2019 – As one of the most popular strategy games of all time, Microsoft celebrated the 20th anniversary of the series with the release of Age of Empires II: Definitive Edition on November 15, which features stunning 4k graphics and brand-new campaigns and new civilizations.
アート

VIRTUOS ART PARTICIPATED IN BUILDING A FANTASTIC WORLD OF WILDLIFE FOR PLANET ZOO

20 November 2019
The Virtuos Art team provided art support for the game Planet Zoo by creating a number of vivid and detailed animal art assets, as well as the production of numerous environments and animations.
ゲーム

VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER

19 November 2019
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
ゲーム

VIRTUOS SUPPORTED RESPAWN ENTERTAINMENT ON GAMEPLAY, LEVEL DESIGN AND ART FOR STAR WARS JEDI: FALLEN ORDER

19 November 2019
Respawn Entertainment has released Star Wars Jedi: Fallen Order on November 15, 2019. Virtuos was honored to be heavily involved in the gameplay, level design and art production for this title.
コーポレート

VIRTUOS UPDATED STUDIES: ARTIFICIAL INTELLIGENCE IS A PRIORITY FOR GAME DESIGN INVESTMENT FOR COMING YEAR

19 November 2019
New research from Virtuos’ upcoming Save Point Report surveying the games industry has found that Artificial Intelligence for game design and creation is the top investment priority for studios this year. The report was first published on the MCVUK.com by journalist Jennifer Allen.
アート

VIRTUOS STUDIO PARTNERS WITH RIOT GAMES TO DEVELOP LEAGUE OF LEGENDS SKINS

26 September 2019
3D Graphics and Animation studio Sparx*, a Virtuos studio in Vietnam, announces today a new partnership with Riot Games to develop new skins for the online multiplayer battle arena game League of Legends (LoL).
ゲーム

VIRTUOS CONTRIBUTES TO OBSIDIAN’S THE OUTER WORLDS

2 August 2019
Singapore – August 2019 – Virtuos is thrilled to be the official partner responsible for the adaptation of Obsidian Entertainment’s latest entry, The Outer Worlds on the Nintendo Switch! This exciting news came from the official announcement trailer of The Outer Worlds from Nintendo, revealing plans for the launch of the upcoming single-player sci-fi RPG on consoles and PC.
コーポレート過去のイベント

ZHANG CHONG SPEAKS ON SHOOTING GAME ART AT CGDC 2019

1 August 2019
Singapore – July 2019 – Zhang Chong, Talent Development Director of Virtuos Chengdu Studio has been invited to attend the 2019 Chinese Game Developers Conference (known as CGDC 2019) as one of the speakers of the Shooting Game Session to share his insights and practical experience. 
コーポレート過去のイベント

E3 2019: VIRTUOS PARTICIPATED IN 24 MAJOR TITLES WITH 3 IGN WINNERS

8 July 2019
Singapore – July 2019 – The Electronic Entertainment Expo 2019 (E3 2019) has come to a close in anticipation and applause, following the announcement of new consoles and tons of upcoming video games. Microsoft, Nintendo, Square Enix, Bethesda and many more of gaming's most prominent players were out in force to show off their latest and greatest projects at the event, leaving fans on-ground in Los Angeles and all across the globe gushing with excitement over the newly-unveiled titles.
ゲーム

VIRTUOS CO-ENGINEERING PROJECT, ASSASSIN’S CREED® LIBERATION REMASTERED, OFFICIALLY LAUNCHED

10 April 2019
Singapore – March 2018 – Virtuos is proud to share that it lent its co-engineering expertise to Assassin's Creed® III Remastered, which launched last month on the Xbox One family of devices including Xbox One X, PlayStation®4, and PC.
アート

VIRTUOS CONTRIBUTED ART TO CAPCOM’S DEVIL MAY CRY 5

27 March 2019
Singapore – March 2019 – Fans have waited 11 long years for the release of Devil May Cry 5, and they were not let down. The latest installment in Capcom’s beloved action game series officially launched on PlayStation 4, Xbox One and PC on March 8.
ゲーム

BLACK SHAMROCK TO BRING BELOVED FANTASY ROLE-PLAYING ADVENTURE RUNEQUEST TO LIFE WITH ALL-NEW VIDEO GAME

12 March 2019
Dublin, 11th March 2019 – After 40 years as a beloved role-playing adventure series, Chaosium Inc. is partnering with Dublin-based developer Black Shamrock to bring RuneQuest into the 21st century – as a video game RPG. Black Shamrock is developing an all new RPG adventure based on the work of legendary fantasy game designer and world-builder Greg Stafford for the very first time.
アート

VIRTUOS CONTRIBUTES TO UBISOFT’S FAR CRY® NEW DAWN

22 February 2019
Singapore – February 2019 – Far Cry® New Dawn, the latest Far Cry® spinoff, features a colorful and vibrant doomsday theme. This post-apocalyptic shooter is a direct sequel to Far Cry® 5. The game topped charts after its release on February 15 on PS4, Xbox One and PC/Steam.
コーポレート過去のイベント

GILLES LANGOURIEUX TO LEAD ROUNDTABLE ON CUTTING-EDGE TECHNOLOGIES AT D.I.C.E. 2019

31 January 2019
Singapore – January 2019 – The D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit in Las Vegas is now just two weeks away. Virtuos, as hosts of the Round Table sessions will be on the stage at D.I.C.E. 2019, with other experts to share their insights into the hot topics in game development, with a focus on what might be 'Next' or even 'Now', such as AI, Cloud gaming, VR and AR.
コーポレートエキスパートトークNon classifié(e)

TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

17 January 2019
VIRTUOS EXPERTS TALKS #7 VIRTUOS IS TRYING TO ADAPT TO THE TIMES AND ENSURE TRAINING IS ACCESSIBLE AND RELEVANT
ゲーム

VIRTUOS CO-DEVELOPING FINAL FANTASY TITLES WILL DEBUT ON NINTENDO SWITCH AND XBOX ONE IN 2019

1 December 2018
Singapore – October 2018 – Virtuos is very proud that Square-Enix last month announced some exciting news for the legendary Final Fantasy® franchise.
ゲーム

[REPOST] MAKING STARLINK SOAR ON SWITCH

23 November 2018
Starlink: Battle for Atlas was a big risk. We may have mentioned this before. Launching a new IP is risky at any time of year, but do so within the same month as Call of Duty, Assassin's Creed, and that little-known cowboy outing from Rockstar Games is bold to say the least.
アート

BATTLEFIELD™ V OFFICIALLY LAUNCHES – VIRTUOS ART TEAM’S WORK FEATURED

21 November 2018
Singapore – November 2018 – BATTLEFIELD™ V, the World War II multiplayer shooter developed by EA DICE and published by Electronic Arts(EA), officially launched on Xbox One, Playstation®4, and PC on November 20th.
ゲーム

[REPOST] FEATURE: PORT MASTERS VIRTUOS ON BRINGING DARK SOULS: REMASTERED TO SWITCH AND FUTURE PROJECTS

16 November 2018
(The article is reposted from Nintendo Life) "We will have some exciting high-profile Switch games coming out soon" by Damien McFerran Mon 5th Nov 2018
アート

SPARX* HEAVILY FEATURED IN THE NEW WASTELAND OF FALLOUT 76

15 November 2018
Singapore – November 2018 – Fallout® 76, the 9th title in the Fallout® series, was released on November 14th on PC, PlayStation 4 and Xbox One after a successful open beta. This is the first time Bethesda has launched an online multiplayer action role-playing game.
アート

CLASSIC GAMES: SPYRO™ REIGNITED TRILOGY FEATURES REMASTERED ENVIRONMENTS BY VIRTUOS

12 November 2018
Singapore – November 2018 – Developed by Toys for Bob and released by Activision, one of the kids' favorite games from late '90s, the Spyro™​ series officially launched its Spyro™​ Reignited Trilogy on PS4 and Xbox One on November 13. The trilogy is a collection of remasters of the first three games in the classic Spyro™​ series.
ゲーム

STARLINK: BATTLE FOR ATLAS™ FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!

7 November 2018
Singapore – October 2018 – Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
ゲーム

VIRTUOS CONTRIBUTES TO DARK SOULS™: REMASTERED ON NINTENDO SWITCH™

1 November 2018
Singapore – October 2018 – The Nintendo Switch version of DARK SOULS™: REMASTEREDwhich was co-developed by BANDAI NAMCO Entertainment, FromSoftware and Virtuos was officially released on October 18.
ゲームエキスパートトークNon classifié(e)

MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

1 November 2018
VIRTUOS EXPERTS TALKS #5 The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
コーポレート

VIRTUOS APPOINTS CYRIL LABORDRIE AS DIRECTOR OF R&D CENTRE IN SINGAPORE

25 October 2018
Singapore – October 2018 – Virtuos, the No.1 solution provider for the Games business, recently announced that Cyril Labordrie has joined its headquarters in Singapore as R&D Director to lead the new R&D Team.
コーポレート

VIRTUOS HIGHLIGHTS OF 2018

17 October 2018
Since 2004, Virtuos has been dedicated to providing outstanding digital content and being the No.1 solution provider for the games, TV and movie business.
アート

CALL OF DUTY: BLACK OPS 4がセールスレコードを更新しました、 VIRTUOSはアートの制作で本作品に貢献しました

14 October 2018
シンガポール - 2018年10月 - Call of Duty: Black Ops 4が10月12日にPlayStation 4、Xbox One、PCでリリースされました。
ゲーム

EIDOS MONTRÉAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION

21 September 2018
Singapore - September 2018 - Virtuos is excited that it has contributed to the development of Shadow of the Tomb Raider™ from Eidos-Montréal™. Shadow of the Tomb Raider is the latest entry in the critically acclaimed and award-winning Tomb Raider® series, and is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.
コーポレート過去のイベント

ELIJAH FREEMAN SPEAKS ON GAME DEV. AT AUTODESK UNIVERSITY CHINA 2018

18 September 2018
Singapore – September 2018 – Elijah Freeman, the General Manager of Virtuos Shanghai was invited to attend the 11th Autodesk University China (AU 2018) as the keynote speaker to share insight and practical experience.
アートエキスパートトークNon classifié(e)

ゲーム、テレビ、映画のための2Dおよび3Dアニメーションを作成するには、無数のスキル、そして優れたトレーニングが必要です。

11 September 2018
Virtuosのグローバルな開発、アート、VFXチームからの学びとベストプラクティスを紹介する定期記事シリーズの第4弾。
コーポレート過去のイベント

A CO-DEVELOPING FUTURE: VIRTUOS TO SHARE EXPERTISE ON EXTERNAL DEVELOPMENT PRACTICE AT XDS 2018

3 September 2018
Singapore – September 2018 – The Virtuos team is preparing to head to sunny Vancouver to attend XDS 2018 from September 5th-7th, where the company will be involved in two interesting speaking sessions.
ゲーム

NEXON AMERICA LAUNCHES HYPER UNIVERSE ON XBOX ONE, REMASTER AND LIVE OPS SUPPORT BY VIRTUOS

31 August 2018
Virtuos is pleased to announce that it worked extensively on the Xbox One HD version of Hyper Universe from Nexon America, which officially launched in August 2018.
ゲームエキスパートトークNon classifié(e)

任天堂の成功したスイッチ・プラットフォームは、開発者にチャンスを与え、約2,000万台のインストールベースを提供しています。

22 August 2018
Virtuos社のグローバルな開発、アート、VFXチームからの学びとベストプラクティスを紹介する定期的な記事シリーズの第3回目です。
ゲーム

VIRTUOS CO-ENGINEERS PS4 AND XBOX ONE VERSIONS OF VAMPYR

16 August 2018
Singapore – August 16th 2018 – Dontnod Entertainment's latest smash hit, Vampyr has sold over 450K units across all platforms in its first month. The game takes gamers back in time to the atmospheric world of 19th century London.
コーポレート過去のイベント

VIRTUOS PRESENTING SPONSOR AT XDS 2018

14 August 2018
Singapore- August 13th 2018. Virtuos is delighted to announce that the company will be a presenting sponsor at XDS 2018 on September 5th-7th, Vancouver, Canada.
エキスパートトークNon classifié(e)

A PRODUCER’S VIEW: EFFECTIVE CO-DEVELOPMENT MAKES FOR BETTER GAMES

6 August 2018
VIRTUOS EXPERTS TALKS #2 The second in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.
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THE BALANCE BETWEEN ARTISTIC EXPRESSION AND PROJECT EFFICIENCY NEEDS CAREFUL MANAGEMENT TO DRIVE SUCCESS IN AAA GAMES AND MOVIES

11 July 2018
VIRTUOS EXPERTS TALKS #1 The first of a series of regular articles highlighting the learnings and best practice from Virtuos' global development, Art and VFX teams.
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VIRTUOS PARTNERED WITH ROCKSTAR GAMES TO BRING THE ENHANCED VERSION OF L.A. NOIRE ON SWICH, PLAYSTATION 4, XBOX ONE AND VR

26 February 2018
Shanghai, China – November 2017 – Virtuos is very proud to have partnered with Rockstar Games to bring the enhanced version of L.A. Noire on Switch, Playstation 4 , Xbox One and VR.
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STAR WARS REBELS SEASON 3 WON THE SATURN AWARD

14 December 2017
Shanghai, China – September 2017 – Virtuos is very proud to have been part of Star Wars Rebels Season 3, which won big at the 43rd Saturn Awards ceremony this summer. The animated Star Wars series took home the award for Best Animated TV Series.
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XDS 2017: VIRTUOS GIVES TWO IN-DEPTH TALKS ABOUT THE GAMES EXTERNAL DEVELOPMENT INDUSTRY

29 September 2017
Shanghai – September 28, 2017 -At XDS 2017 Virtuos took part in two in-depth panels’ discussions about the future and best practices in the games external development industry.
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FINAL FANTASY XII: THE ZODIAC AGE, FIRST OF THE AAA CONSOLE TITLES REMASTERED BY VIRTUOS RELEASING IN 2017, REACH AN EXCELLENT 87% ON METACRITIC

11 September 2017
Shanghai, China – September 10th 2017 We at Virtuos are proud to have had the opportunity to participate in the development of Final Fantasy XII: The Zodiac Age, providing a second life for the Playstation 2 classic on the Playstation 4 console.
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”SPOT IT! DUEL ”, A DOBBLE GAME CO-DEVELOPED BY VIRTUOS IS AVAILABLE NOW ON IOS AND ANDROID

4 July 2017
Shanghai, China – July 4, 2017 – Virtuos is thrilled to announce that Spot it! Duel-A Dobble Game released globally on iOS and Android.  Co-developed by Virtuos and Asmodee Digital  Spot it! Duel brings the quick-paced, addictive symbol-matching fun of Asmodee’s record-selling tabletop card game, Dobble to mobile devices… For free!
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THE BIGGEST GAMING COMPANY YOU NEVER HEARD OF ? AN IN-DEPTH ARTICLE ABOUT VIRTUOS

30 June 2017
Shanghai, China - June 30th 2017 - We are proud to be featured on Technode, an official partner of TechCrunch! 
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BSI AUTHORITATIVE CERTIFICATE | VIRTUOS PASSED THE ISO 27001 INFORMATION SECURITY MANAGEMENT SYSTEM CERTIFICATE

15 June 2017
We are proud to announce that Virtuos has passed British Standards Institution (hereinafter called “BSI”) authoritative certificate and has obtained the ISO 27001 Information Security Management System Certificate.
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VIRTUOS CONTRIBUTES TO TRANSFORMERS: FORGED TO FIGHT

27 May 2017
Shanghai, China – 27 May, 2017 – We are proud to announce Virtuos has worked with Kabam on one of the best looking games on mobile, Transformers: Forged to Fight, the latest installment on mobile of the groundbreaking franchise.
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LUSIONSOFT RAISES RMB 12M TO FOCUS ON HIGH QUALITY VR CONTENT DEVELOPMENT

26 May 2017
Shanghai, China – 18 May, 2017 – Lusionsoft, an experienced startup made up of many former Virtuos senior developers and business personnel dedicated to bringing high quality VR and AR content production, announced today a pre-A round of funding totaling over RMB 12 million. The Company plans to use the funds to fuel the growth of its VR, AR and MR development and co-development businesses along with promotion and porting of its existing original IP, and imminent launch of many new games.
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2017, A PROMISING YEAR IN MOVIES FOR VIRTUOS WITH A LINEUP OF FIVE BLOCKBUSTERS

16 May 2017
Shanghai, China – 16 May, 2017 – 2017 looks very promising for the Virtuos movie team with the planned release this year of five movies we contributed to. Thanks to our partnership with Industrial Light & Magic our team keeps producing top quality assets for blockbusters.
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HORIZON ZERO DAWN, OUR 1000TH PROJECT, RELEASED WITH 3D ART FROM VIRTUOS!

1 April 2017
Shanghai – April 1, 2017 - Virtuos announced that we are proud to celebrate our 1000th released project with Sony & Guerrilla Games' landmark title: Horizon Zero Dawn!
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GDC 2017 TALK: VIRTUOS’ CONTRIBUTION TO THE STAR WARS UNIVERSE

23 March 2017
Shanghai – March 23, 2017 -During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities. Featuring Kristian Pedlow and Jake Digennaro from Virtuos as well as Christopher Winters Senior Art Director from Disney Interactive and Russell Paul Star Wars ILM Asset Supervisor from ILM the session was a huge success .
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GDC 2017 TALK: VIRTUOS’ CONTRIBUTION TO THE STAR WARS UNIVERSE

23 March 2017
Shanghai – March 23, 2017 -During GDC 2017 in San Francisco the Virtuos team delivered an in depth talk about our work on the Star Wars universe across different mediums and the artistic challenges in finding a balance between consistency and specificity for each of these Star Wars entities. Featuring Kristian Pedlow and Jake Digennaro from Virtuos as well as Christopher Winters Senior Art Director from Disney Interactive and Russell Paul Star Wars ILM Asset Supervisor from ILM the session was a huge success .
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ELIJAH FREEMAN JOINS VIRTUOS TO EXPAND IN-HOUSE GAME DEVELOPMENT CAPABILITIES

23 March 2017
Shanghai Headquarters Gains New Game Development Director, Formerly of Crytek, Electronic Arts, and CCP Games
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VIRTUOS CONTRIBUTED TO 5 OF THE TOP 5 HIGHEST GROSSING OPENING WEEKEND FILMS OF ALL TIME

30 June 2016
Shanghai, China – June 30th 2016 – Virtuos is proud to have had the exciting opportunity to partner with Industrial Light & Magic on yet another blockbuster superhero movie.
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BATMAN: RETURN TO ARKHAM ANNOUNCED FOR PS4 AND XBOX ONE WITH REMASTER BY VIRTUOS

27 May 2016
Batman: Return to Arkham is the first Xbox One title for Virtuos’ co-development team and the third for PlayStation®4 computer entertainment system.
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CAPTAIN AMERICA: CIVIL WAR RELEASES IN THEATERS WITH 3D ART FROM VIRTUOS

18 May 2016
Shanghai, China – May 18th 2016 – Virtuos had the exciting opportunity to partner with Industrial Light & Magic on yet another blockbuster superhero movie.
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HEAVY RAIN RELEASES ON PS4 WITH HD UPGRADE BY VIRTUOS

24 March 2016
Shanghai, China – 24th March 2016 – Virtuos is proud to announce our first co-development project of 2016: Quantic Dream's title Heavy Rain HD on PS4. Virtuos fully remastered the 2010 PS3 version of Heavy Rain, providing a second life for the title on PS4. This process involved upgrading all visuals, taking the pipeline and engine from 32-bit to 64-bit, and adding PS4 exclusive features such as PLAYGO & Share. This is our second co-developed PS4 title after Final Fantasy X & X-2 HD and another important milestone in Virtuos’ flourishing co-development track record. Originally released on PlayStation 3 in February of 2010, Heavy Rain was an interactive drama action-adventure game developed by Quantic Dream. It has come to be known as a “film noir thriller”, featuring four diverse protagonists. Each are uniquely involved in the mystery of the Origami Killer, a serial killer who uses extended periods of rainfall to drown his victims.
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2K RELEASES XCOM: ENEMY WITHIN ON IOS, ANDROID, AND FIRE OS THANKS TO SUPPORT FROM VIRTUOS

1 December 2014
Shanghai, China – December 1st 2014 – Virtuos is proud to have had the opportunity to port XCOM: Enemy Within to iOS, Android, and Fire OS for Firaxis with support from 2K China. The port of XCOM: Enemy Within from console/PC to iOS, Android, and Fire OS signifies another notable milestone in Virtuos’ Co-development track record. The mobile adaptation has achieved a Metacritic score of 93, ranking it among the most well received ports to mobile platforms to date. Enemy Within features the core gameplay of the original XCOM: Enemy Unknown, plus more exciting content such as: • New Soldier Abilities • New Weapons and Equipment • New Enemy Threats • New Strategic Resources • New Story Elements • New Multiplayer maps, units, and abilities Last year Virtuos successfully provided porting support for XCOM: Enemy Unknown from console/PC to iOS, which went on to post a 91 point cumulative score on Metacritic (including 100% “Positive” marks), win the 2013 Golden Joystick Award for “Best Mobile/Tablet Game of the Year”, and was runner up for Apple’s “Best Game of 2013” on iTunes. “Providing consumers with a true triple-A game experience via a mobile or portable device is not an easy feat, but the launch of XCOM: Enemy Unknown for Mobile has shown it is possible,” said Christoph Hartmann, president of 2K. “Now, with the launch of XCOM: Enemy Within, 2K is able to showcase our ongoing commitment to providing high-quality, core gaming experiences for our fans on whatever platform they play on.”