
来自维塔士旗下CounterPunch工作室与NetherRealm工作室的专家探讨了面部动画和面部动作捕捉技术的发展,并分享了动作捕捉表演的最佳实践。
来自维塔士旗下CounterPunch工作室与NetherRealm工作室的专家探讨了面部动画和面部动作捕捉技术的发展,并分享了动作捕捉表演的最佳实践。
我们的助理美术总监与我们分享了从对汽车和《极品飞车:最高通缉》的热爱是如何引导他进入游戏开发领域,从一个入门级的实习生成长为维塔士的资深专家。
VIRTUOS EXPERTS TALKS #8
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.