Virtuos provides the highest quality game development and art production services to publishers and developers worldwide. We have two main divisions to better serve our clients: Games and Art, with a total of 1,700 staff across 12 locations globally.
Virtuos’ headquarters is based in Singapore, and its largest studio is located in Chengdu, China. Virtuos also has studios in Shanghai and Xi’an (China), Ho Chi Minh City (Vietnam), Paris (France) and Dublin (Ireland), as well as offices in North America (Vancouver, Montreal and San Francisco), South Korea (Seoul) and Japan (Tokyo) to facilitate communication with clients and to maintain our position on the edge of game development.
Virtuos established its headquarters in Singapore in 2018 in order to accelerate its international expansion. The relocation has allowed us to secure over US$30 million in funding, as well as to set up a global R&D center in partnership with Singapore’s Economic Development Board (EDB). Here in Singapore, we will explore the latest computer graphics, rendering and production techniques, with plans to create up to 100 highly qualified jobs by 2023. Furthermore, the location of the Singapore office has enabled us to further globalize our business and cater more closely to growth opportunities in Asia.
Virtuos was founded in December 2004, and its first studio officially opened in Shanghai in March 2005.
Virtuos was founded by individuals who had previously played a key role in taking the Chinese gaming industry into a new era: Gilles Langourieux (CEO) and Pan Feng (Production Director, now CEO of Lusion) had worked together since 1997 to establish the Ubisoft studios in Shanghai and Beijing, which subsequently became the largest game studios in China while under Gilles’ leadership.
Virtuos provides production services for the video game and movie industries. Our main areas of expertise are art production and full stack game development
Virtuos has helped to develop more than 1200 games and are currently in production on a number of unannounced titles. Learn more about our game development services.
We have worked or are working for 18 of the top 20 game publishers, as well as many leading independent developers, and the world’s leading movie VFX studio. Our clients are located in all major markets including China, Japan, Korea, North America and Europe.
Virtuos is a service provider and adheres to international standards regarding IP ownership and transfer. Every piece of material that is provided to us is the client’s property. Our legal setup ensures that we have a continuous and traceable IP flow from individuals working on a project to clients. Virtuos employees are regularly trained on IP ownership, confidentiality and security issues.
Our name Virtuos evokes virtuosity, excellence in art, virtual worlds and plurality. To be true to our name and true to ourselves, we adhere to three core values: Excellence, Trust and Positivity.
We operate under three main models: (a) Project Model. When the project is clearly defined in scope and time, we propose a Project Model. Under this model, we work together prior to the project to formulate a detailed project plan and a fixed budget, based on your needs. We then assemble a team for a limited period of time, with a Project Lead responsible for the quality and timing of deliveries. (b) Retainer Model. When our client requires an extension of its team with flexibility in the scope of tasks, a Retainer Model may be more suitable. Under this model, a team will be put together upon your request. Its tasks can be defined and modified on the go, just as you would with an internal team. You have our guarantee that these resources will be retained for you over the long term. (c) Co-production or Co-publishing Model. Virtuos is also able to put its money where its mouth is, and is often willing to co-invest with partners in projects to which it can significantly add value. These opportunities range from games initially created by a Virtuos team, to projects where partners have special requirements and are looking for a partner who has skin in the game.
We strive to work in our clients’ language, and have Producers and Managers who currently work in English, Chinese, French, Korean and Japanese.
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