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Expert Talk: Harnessing Photogrammetry And Creating Virtual Worlds At Sparx*

2 June 2021
Learn how Sparx* - a Virtuos studio harnesses photogrammetry to produce ultra-realistic assets for AAA games in this Expert Talk article.

TREADING NEW BATTLEGROUNDS: WHAT VIRTUOS LEARNED ABOUT DEVELOPING FOR STADIA WITH PUBG

15 September 2020
VIRTUOS EXPERT TALKS: Read more about how Virtuos managed to bring this popular battle royale shooter to Google's first cloud gaming platform intact.

HOW VIRTUOS-SPARX* SUCCESSFULLY IMPLEMENTED A CRASH COURSE ON REMOTE WORKING

30 June 2020
VIRTUOS EXPERT TALKS: The ninth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.

BUILDING A HIGH QUALITY PROCEDURAL EFFECTS PIPELINE

26 March 2020
Ever since its humble beginnings, Virtuos has relied on a comprehensive set of tools to provide art, animation and game development services to clients worldwide. Houdini is one such tool that has seen extensive use in the making of both games and film.

INTERVIEW: XAVIER ROZÉ AND PAUL LOUMOUAMOU ON CO-ENGINEERING ASSASSIN’S CREED® LIBERATION REMASTERED

12 December 2019
VIRTUOS EXPERT TALKS: The seventh in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.

TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION

17 January 2019
VIRTUOS EXPERT TALKS #7: The sixth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.

MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!

1 November 2018
VIRTUOS EXPERT TALKS #5: The fifth in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.

EXCELLING AT 2D AND 3D ANIMATION FOR GAMES, TV AND MOVIES TAKES NATURAL TALENT, A MYRIAD OF SKILLS AND SUPERB TRAINING

11 September 2018
VIRTUOS EXPERT TALKS #4: The fourth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams.

NINTENDO’S SUCCESSFUL SWITCH PLATFORM PROVIDES OPPORTUNITY FOR DEVELOPERS, AND OFFERS AN INSTALL BASE OF CLOSE TO 20 MILLION

22 August 2018
VIRTUOS EXPERT TALKS #3: The third in a series of regular articles highlighting learnings and best practice from Virtuos' global development, Art and VFX teams.