Mufizal Mokhtar, GM of Virtuos KL, believes the creation of full cycle game development teams is key to producing AAA games in Southeast Asia.
Beyond-FX is Virtuos’ first full-service VFX studio in North America, expanding its game development offerings for clients in the region.
Christine Tan shares how she envisions the workplace of the future in the run up to the Wellbeing at Work Summit Asia.
Leads from Virtuos France studios explain the production of video game remakes, remasters, and adaptations, and how it differs from creating original titles from scratch.
Virtuos’ inaugural report presents the key factors in creating successful remakes and remasters. The dataset, collated in partnership with IDG Consulting and Strategic Game Consulting, features over 200 remakes and remasters alongside their sales figures since 2012.
Mufizal Mokhtar, GM of Virtuos Kuala Lumpur, on talent support and the importance of keeping up with game development trends.
Kristian Pedlow, Zhuang Yucong, and Li Zhuqing on the roles each Virtuos studio played in developing FFXVI and some of the produced character models.
Mufizal Mokhtar, GM of Virtuos Kuala Lumpur, contributes to 80lv’s latest report with his thoughts on workplace culture and job satisfaction.
Bruce Yan, Assistant Director of BD, APAC, discusses the potential of Australia’s games market and how co-developers like Virtuos can help accelerate growth while reducing risks.
[Vulcan Post] 5 actual tips for getting a job in M’sian gaming companies from industry professionals
Ivon Smith, Training Director at Virtuos Kuala Lumpur, shares practical advice for artists seeking a career in the games industry.