
Our teams in Chengdu, Xi’an, and Sparx* helped the Big Bad Wolf team to produce the game’s character art assets.
Our teams in Chengdu, Xi’an, and Sparx* helped the Big Bad Wolf team to produce the game’s character art assets.
During the four-session program, our volunteers taught Yishun Secondary School students basic Python syntax, Python variables, and Python functions.
Our art teams at Sparx* contributed to creating the environment assets, including characters & vehicles, for this Emmy-winning series.
Our Assistant Art Director shared his decade-long learning journey at Virtuos Shanghai and his memorable moments working on AAA projects, including the Horizon franchise.
Mahokenshi’s new game trailer was announced, showcasing new visuals and a 2023 release on PC via Steam.
The demand for talent in game development is booming. Here are some career options in the video game industry that require minimal working experience.
Experts from Virtuos, Ubisoft Montreal, and NetEase Games shared their experience in storytelling through concept art in their past game projects.
Sparx* hereby confirms that we do not have any partnership with this particular NFT project, or with any NFT projects in general.
Here’s how Virtuos Xi’an successfully shifted its team to remote working conditions within 12 hours’ notice while maintaining production efficiency levels throughout a one-month COVID-19 city lockdown.
Virtuos contributed to the development of Dying Light: Platinum Edition for the Switch, with various exclusive features including motion control and local co-op capabilities.